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Differentiating Monsters of Varying Strengths
I did some research and found that Ragnarok Online has a monster database which sparked some inspiration. Perhaps we could just use a single interface to access monster data instead of hundreds of pages? However, I can't really see the down side to too many pages unless storage is an issue. Further research shows that other games use either family pages, or single pages and list them based on area.
Couldn't find a game that has such a variety of monsters as Mabi, and the games that come close use single pages for each mob. This leads me to believe that consolidating groups of monsters on a single page probably isn't a good idea anymore.
Perhaps a good solution is turning family pages into categories, listing monsters as links on the dungeon/area page and each monster has a unique page. Additionally, on the area page, hovering over the links could provide a small amount of info on the monster such as a picture, HP, CP, Gold and EXP. Or we could swap the hovering for a collapsible table.
Edit: Also just realized if each monster had a separate page, the layout wouldn't have to be compact. We could favour readability over space.