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Revisiting some old ideas
Sprite maps wouldn't be hard to keep up to date. At the moment, the game already has them as spritemaps, gui_icon_skill_00, 01, 02, and 03. 00, 01, and 02 will never be updated unless they redraw icons again like they did in G17 (which is unlikely). 03 would be the only one that would be needed to be updated. At this rate, NX is releasing skills once or twice a year and it is a simple task to data mine and reduce the resolution of the one image.
The thing that concerns me is how do I incorporate a spritemap into wiki syntax? My knowledge of CSS is already limited. Should that be possible, it will load a LOT faster. (That won't change how some people feel about images though. And personally, I think "Blacksmithing" will still be really easy to find given being in alphabetical order.)