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Skill Adding
I've gone ahead and added the skills I remember off the top of my head to their respective NPCs. There are some I am still unsure of, so if you see them used in-game and it's not on the list, chances are I didn't catch it and will probably need to do another run or two to confirm it. I think a template would be really nice to organize everything at this point... xD
Probably the harder ones to catch the full list would be the alchemists, especially Dorren and Simon since they're considered "high threats" with their Shock abilities. So, just a heads up for those who want to help out, please do try and make certain of what these guys can do when in this mission. More info means people can be better prepared!
Oh yeah, for the archers in particular, should I note which ones are using the bow and which ones are using the crossbow? Not sure if that is relevant or not...
I don't think it really matters since it seems like the game arbitrarily chooses how far enemies can shoot regardless of their bow type. That's about the difference between a bow and xbow in my head and it doesn't matter if they shoot the same range in the hands of an NPC.
That's just an assumption though.