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Advancement Test Hall/Shuriken Charge
Description
Use Shuriken Charge to defeat as many monsters as you can within the time limit. A higher score will result if you use this skill to concentrate energy and thus increase damage. As the test rank increases, stronger monsters will appear and you will need a higher score to pass the test. |
Equipment
Points
- (Damage/25) Points: Attack an enemy with Shuriken Charge
- 20 Points: Defeat an enemy with Shuriken Charge
Test Spawn Patterns
- Wave 1: 4 Banner Imps & 3 Brown Gremlins & 1 Ogre Warrior, repeating
General Tips
- Your Ninja and Close Combat ranks will carry over into the test, so having higher ranks would be useful.
- Shadow Cloak can be used to drop enemy aggro if the player is being swarmed by slimes.
- Defeating an enemy with Shuriken Charge will reset it's cooldown.
- Use Shuriken Charge's splash damage, Windmill, Kunai Storm, and Normal Attacks to weaken enemies down until they can be killed with one Shuriken Charge.
- Charging Shuriken Charge will deal more damage, but players can also earn points by rapidly using Shuriken Charge against weakened enemies.
- Monsters that appear can have Monster Titles.
- Players can disable names and chat using Ctrl+N to improve visibility of enemy skills.