For a list of the Ogre family, see here.
Ogre Warrior
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Melee Hits
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Running Speed
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Detection Speed
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Detection Range
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Aggressive
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Aggression
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Element
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1-2
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Fast
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Slow
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Medium
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Will attack unprovokedYes100
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Multi
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None
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Skills
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Smash Click this icon for the page on Smash.100 Counterattack Click this icon for the page on Counterattack.100 Stomp Click this icon for the page on Stomp.100 Defense Click this icon for the page on Defense.100 Heavy Stander Click this icon for the page on Heavy Stander.Rank 1 100 Mana Deflector Click this icon for the page on Mana Deflector.Rank 2 100 Natural Shield (Monster) Click this icon for the page on Natural Shield (Monster).Rank 1 100
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Location
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Hit Points
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Melee Damage
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Ranged Damage
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Def. (Prot.)
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Experience
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Gold
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Combat Power
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8,200
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?
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-
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? (?)
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?
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?
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?
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2,010
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300-300
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-
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26 (9%)
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1,000
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300-1,000
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2,980
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Drops
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Location
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Equipment
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Misc.
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All
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- Miscellaneous
- Enchant Scroll
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Notes & Advice
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Notes
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- Watch out for splash damage.
- Currently, these are the strongest normal dungeon boss monsters (with the exception of Demi Lich).
- The Ogre Warrior in Mythril Mines seem to be weaker than the Ogre Warrior in Barri Normal.
- That type of Ogre Warrior will not count for any quest.
- The ones in Mythril Mine have been observed to have Counterattack.
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Advice
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- Fire-Counter may be most useful.
- Having an Elf with a moderately ranked Mirage Missile can also help whittle away at it's health.
- Higher ranks of Mirage Missile are even better, since it causes a longer "infection period".
- If you have no lag, using an initial Smash, followed by alternating Counters and Windmill, is the quickest way to defeat them.
- After they are knocked back, you should be out of stomp range; if you're not, move away from the Ogre. It's also advisable to be quick about your judgement on what to do next.
- Any delay in skills will cause you to die.
- When they use Counter or Defense, use the pause to run back, drink some potions, then load Counterattack.
- They do not stay in defense or counter for long, so beware.
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