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Talk:Guild Quests
Can someone explain how guild quests work? ---Angevon
- I just did a guild quest and saw that you guys needed a quick explanation. To put it simply, the Guild Quests function like regular Party Quests. However, the people in the party must all be in the same guild in order for it to work. If there is someone not in the guild, then the Guild Quest cannot be used. Also, it is advised that there be someone waiting in Dunbarton to pick up the quest and join in via party boards due to the nature of the short time on the quests. --Lt. Jessie 15:21, 23 November 2009 (UTC)
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Thread title | Replies | Last modified |
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They should add little more Guild Quests | 0 | 23:46, 12 August 2013 |
Looking at the guild quests and counting only 5 Guild quests total. To me sounds too short. Would been better if Nexon Mabinogi worked adding little more guild quests. Like defeating the black raccoon family, Giant wolves in Tir Chonaill, etc. And talk about doing them, wonder if anybody ever done these kinds of quest before? I tried it once but Idk how they work until it requires about 3 people in the same guild to do them. Pretty complicated, I mean wish some of the guild quests can be done solo.... But also sounds better if the rewards adds some GP to make players want to buy them more. My suggestion since I hardly don't see very players doing guild quests as much.