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Talk:Short Bow
Type | Upgrade 1 Proficiency / Cost |
Upgrade 2 Proficiency / Cost |
Upgrade 3 Proficiency / Cost |
Upgrade 4 Proficiency / Cost |
Upgrade 5 Proficiency / Cost |
Final Stats & Changes Total Proficieny / Cost |
---|---|---|---|---|---|---|
? | Bow Back Refinement 4 8 / 200 G |
Bow Back Refinement 3 6 / 150 G |
Bow Back Refinement 2 5 / 100 G |
Bow Back Refinement 1 3 / 50 G |
Nerys's Short Bow Modification 35 / 2,400 G |
Attack 13-20 Injury Rate 55-100% Critical 25% Balance 50% Durability 6 57 / 2,900 G |
Someone added this, yay or nay? --Gao 20:46, 24 May 2008 (PDT)
Short Bow | ||||||||
Speed | Fast | Range | 1400 | Repair fee |
| |||
Attack | 8~20 | Critical | 20% | |||||
Balance | 50% | Injury | 50~100% | |||||
Durability | 6 | Upgrade | 5 | Resell | 150g | |||
Drops | Skeleton (white), Hellhound | |||||||
1 x 3 | Sales at | Elen (360g) / Nerys (375g) / Ferghus (400g) / Osla (500g) |
Trying a table that wouldn't be a exact copy of jpwiki, how is it? >.< --Gao 22:51, 30 May 2008 (PDT)
The table is looking good but you don't need drop for it. Theres already a subsection for it. --Khenta 17:53, 31 May 2008 (PDT)
Hm... isn't it redundant to list the location of the monsters again in a weapon section? Putting them in the table is neat~ --Gao 22:42, 31 May 2008 (PDT)
I much rather have the drop locations in a subsection than in a table with the stats (clarifying). I have something planned for the subsections but please fill in the information first--Khenta 09:53, 1 June 2008 (PDT)
Edit I Made:
I removed the min>max type because having 29~15 min~max damage makes your damage 15~15 ingame (as argued by asmiggs in my "Buff Dex" topic.) This means that this is pretty much a super inferior upgrade sequence when compared to the other min>max build.
If you want it back in, feel free to put it back, just wanted to explain why I removed it~
Added Ferghus Short Bow Enhancement
Information taken from: http://hwild.inour.net/#01 --Sweetspot 18:20, 5 June 2009 (UTC)
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