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Template:DataMonsterBandit Boss Human
{{{{{format}}} |Name=Bandit Boss Human |Page=Bandit |Image=Bandit Boss Human |Ext=png
|Location=*Uladh
|MeleeHits=3 |Speed=Normal |AggroSpeed=Instant |AggroRange=Far |Aggro=y |MultiAggro=2 |Element=
|SkillDefense=y |SkillSmash=y |SkillCounter=y |SkillWindmill=y
|AllDropMisc= |AllDropEquip=
|NewbieHP=- |NewbieMeleeDamage=- |NewbieRangedDamage=- |NewbieDefense=- |NewbieProtection= |NewbieEXP=- |NewbieGold=- |NewbieCrit=- |NewbieCP=- |NewbieDropMisc=None |NewbieDropEquip=None
|RookieHP=1200 |RookieMeleeDamage= |RookieRangedDamage=- |RookieDefense=0 |RookieProtection=0 |RookieEXP=3000 |RookieGold=500~2200 |RookieCrit=Unknown |RookieCP=1700 |RookieDropMisc=* Plain Bandit Badge |RookieDropEquip=*Rock Costume Kit
|TrainedHP=2950 |TrainedMeleeDamage= |TrainedRangedDamage=- |TrainedDefense=0 |TrainedProtection=0 |TrainedEXP=6000 |TrainedGold=None |TrainedCrit=Unknown |TrainedCP=3400 |TrainedDropMisc=* Plain Bandit Badge |TrainedDropEquip=*Rock Costume Kit
|HardenedHP=6900 |HardenedMeleeDamage= |HardenedRangedDamage=- |HardenedDefense=0 |HardenedProtection=0 |HardenedEXP=10500 |HardenedGold=None |HardenedCrit=Unknown |HardenedCP=5100 |HardenedDropMisc=* Rough Bandit Badge |HardenedDropEquip=*Rock Costume Kit
|VeteranHP=14610 |VeteranMeleeDamage= |VeteranRangedDamage=- |VeteranDefense=0 |VeteranProtection=0 |VeteranEXP=21000 |VeteranGold=None |VeteranCrit=Unknown |VeteranCP=6800 |VeteranDropMisc=* Ruthless Bandit Badge |VeteranDropEquip=*Rock Costume Kit
|MasterHP=31200 |MasterMeleeDamage= |MasterRangedDamage=- |MasterDefense=0 |MasterProtection=0 |MasterEXP=36000 |MasterGold=None |MasterCrit=Unknown |MasterCP=10200 |MasterDropMisc=* Ruthless Bandit Badge |MasterDropEquip=*Rock Costume Kit
|Notes=*Tends to use Smash frequently.
- Similar to Skeletons, will run around the player initially and after being hit by Windmill. This leaves it vulnerable to Smash.
- Hitting the boss with N+Windmill cause the boss to run towards the player instead.
|Advice= }}