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Template:DataMonsterGhost King
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{{{{{format}}} |Name=Ghost King |Page=Ghost
|DungeonLocations=*Peaca Intermediate
|HP=6175 |CP=7770 |Defense=100~ |Protection=70~ |Speed=Fast |Element=none
|MeleeHits=3 |MeleeDamage=200~300 |RangedHits= |RangedDamage= |MagicHits= |MagicDamage= |ExplosiveHits= |ExplosiveDamage=
|Aggro=Fast |MultiAggro=Yes |AggroRange=Far |AggroSpeed=Very Fast
|EXP= |Gold= |DropEquip=*Selina School Uniform
|SkillDefense=y |SkillSmash=y |SkillManaDeflector =3 |SkillNaturalShield= |SkillHeavyStander=2 |SkillInstinctiveReaction=y |SkillWindmill=y |SkillLightningBolt=y |SkillFirebolt=y |SkillFireball=y |SkillIcebolt=y |SkillTeleportation=y |SkillChainCasting=y
|Notes=*Spawns in groups of 5 or 6 in one room. May spawn larger groups for larger parties. Also spawned by the Master Lich. |Advice=*Playing dead is not recommended after they spawn as they will use Windmill or Fireball.
- 2+ elves using Hide using pet revolver to cancel Ghost Fireball and Thunder can completely prevent successful casts.
- Archers will find that they cannot teleport behind you if you are against a wall or, preferably, in the corner of the room.
}}