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Thunder

From Mabinogi World Wiki
For thunderstorms, see Weather.
For the rank 8 enchant, see Thunder (Enchant).

Description

Thunder.png
This skill involves creating high-voltage clouds using mana, then firing thunder at unsuspecting enemies. The sheer power of the thunder affects every enemy in the vicinity. Summon the spell multiple times to accumulate more voltage, creating a more powerful thunder.

Details

  • Requires a Wand or Staff to use.
  • An intermediate magic spell that uses compressed Lightning within a magic weapon to create Thunderstorms.
  • Thunder can be stacked up to 5 charges. With less than 5 charges, the final thunderbolt will deal 1.5x damage (including a single charge). With 5 charges, the final thunderbolt will deal 2x damage.
    • The spell may be fired with any number of charges, and when it is fired, all stacked charges are released.
  • This skill can be Auto Charged.
  • The user cannot move with Thunder charged.
    • The user will lose one charge when knocked back.
  • When Thunder is cast, first a single lightning bolt is discharged from the Wand/Staff, stunning and hitting all targets affected by the spell for minor damage. One second later, a barrage of thunderbolts strikes the targets, knocking them down. The number of thunderbolts is determined by the number of charges (each charge = 1 bolt).
    • They will not be stunned for regular stun time, but will be unable to move until they are struck by thunderbolts.
    • Targets in Defense stance or that have Mana Deflector Level 2 or 3 will not be stunned and will be free to move after the initial bolt. However, these targets will still be struck with the following barrage of thunderbolts. The final bolt will knock them down.
    • If Thunder is cast on enemies that have already been knocked down, their knockdown animation may be interrupted and they may charge at the spellcaster, rather than being stunned as they normally would be. Timing is crucial.
    • If the target gains invulnerability frames (e.g. hit by Smash),the remaining thunderbolts may be canceled.
    • If the target is killed before it is hit by the charged thunderbolt(s), the thunderbolt(s) will not strike.
    • However, if the target has "finish" above its head, the charged thunderbolt(s) will strike, allowing the bolts to deliver the finishing-blow.
    • You will not be able to change/switch weapons until the first thunderbolt strikes.
  • When Thunder is fired at the target, it may also hit a number of nearby enemies depending on the number of charges and the rank of the skill. Thunder will chain to any nearby enemy, even if the enemy is standing in or behind a wall.
  • The number of targets hit by the first charge is dependent on the rank of the skill. Thunder will hit two more nearby enemies for each charge after the first.
    • Example: At rank F, the first charge will hit one enemy. Each successive charge will increase the number of enemies hit by two, for a total of 9 enemies at five charges (1+2+2+2+2 = 9).
    • At Rank 1, however, the first charge will hit four enemies. Each successive charge will increase the number of enemies hit by two, for a total of 12 enemies at five charges (4+2+2+2+2 = 12).
  • Between Ice Spear and Fireball, Thunder has an average Mana cost and deals moderate damage.
    • A single charge of Thunder uses more Mana than either of the other two spells; however as each charge costs less Mana than the last, Fireball has a larger 5 charge cost and Ice Spear will require more Mana at high skill ranks (excluding Elves).
  • Similar to Ice Spear and Fireball, Thunder ignores Magic Protection when calculating Critical chance.
  • When Rafting, if lag is experienced, Thunder may not kill Hobgoblin Warriors as their jumping animation will intercept the Thunder animation and make the skill cancel. This happens when the Hobgoblin uses Jump after the initial bolt.
    • Also, if a lag spike occurs exactly right before the first "thunder strike" hits, it will be the only thunder strike no matter how many charges you obtained.
  • Every 100 Intelligence decreases Mana Usage and Casting Time of Thunder by 2%.
    • The Casting Time is calculated as: (Base Cast Time) / [(1 + Int / 5000) * (1 + (Wand Speed Boost)) * (1 + (Vivace Boost) * (1 + (Magic Weapon Mastery Boost))]
  • Obtaining this skill allows you to create Thunder Crystals via Mana Crystallization.
  • The Caladbolg has a random chance to attack with a single hit of Thunder.
  • Can be loaded during Windmill's animation.

Summary

Rank N F E D C B A 9 8 7 6 5 4 3 2 1 Dan 1 Dan 2 Dan 3
Required AP - 2 4 6 9 12 16 20 25 30 35 40 45 50 55 60 7 10 15
Required AP (Total) - 2 6 12 21 33 49 69 94 124 159 199 244 294 349 409 416 426 441
Additional Mana - +5 +6 +7 +8 +10 +5 -
Additional Mana (Total) - +5 +10 +15 +21 +27 +33 +40 +47 +55 +65 +70 +75 +80 +85 +90
Additional Will - +1 +2 +3 -
Additional Will (Total) - +1 +2 +3 +4 +5 +6 +8 +10 +12 +14 +17 +20 +23 +26 +29
Minimum Initial Damage 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Maximum Initial Damage 10 11 12 13 14 15 16 17 18 19 20 22 24 26 28 30 32 34 36
Minimum Damage 5 10 16 21 26 37 48 69 74 80 82 88 93 96 101 106 111 116 121
Maximum Damage 40 66 106 133 160 173 200 266 280 293 306 333 346 360 373 400 427 454 481
Minimum Magic Attack Modifier 1.0
Maximum Magic Attack Modifier 3.5
Targets Hit on 1st Charge 1 2 3 4
Base Cast Time [sec] 5 4 3.5 3 2.5 2
Standby Time* [sec] 1
Mana Use** (Human/Elf) Charges 1st 2nd 3rd 4th 5th
Mana Use [/Charge] 36 25 16 11 8
Mana Use (Total) 36 61 77 88 96
Mana Use** (Giant) Charges 1st 2nd 3rd 4th 5th
Mana Use [/Charge] 40 27 18 12 8
Mana Use (Total) 40 67 85 97 105
Range 2000
Splash Radius 500
Skill Combat Power 50 80 110 140 170 200 230 260 290 320 350 380 420 460 500 550 600 650 700
Stat Combat Power - 3.0 6.0 9.0 12.5 16.0 20.0 24.5 29.0 34.0 40.5 44.5 49.5 52.5 56.5 60.5

*Standby Time is the delay between the initial lightning bolt and the first thunderbolt.
**Mana use is consistent for all ranks of Thunder. It does not increase with rank. Mana costs are affected by Mana usage modifiers and casting speed.

Obtaining the Skill

Memory Book

Rewarded for clearing Generation 3: Dark Knight and speaking to Blaanid during Clear Storyline Chapter 1 in the Fourth Memoir.

  • The skill will have training requirements up to Rank 9 completed.

Other Methods

Earn Thunder Skillbook
How to Get Quest

Talk to Stewart with the Skills Keyword with a Lightning-type Wand equipped and at least rank F Lightning Bolt.

Briefing Manus borrowed a book of mine, and hasn't returned it to me yet. If you can get the book from him, then I'll give you a book that should help you learn the Thunder spell. - Stewart -
Objectives
  • Talk to Manus
  • Find the book at the Specialties section
  • Deliver the book to Stewart
Rewards
Additional Information
  • The Emission Lightning Wand, Heart Lightning Wand, Savage Lightning Wand, and all Staves will not start the quest.
  • Attempting to start this quest with the "the Elemental Apprentice" title equipped will instead prompt the Fireball quest.
  • The book needed is located in the library bookshelves and is 1x2 size.
  • After completing the quest, a 1x2 Collection Book, Electric Magic for the Advanced - Thunder, is given. Be sure to have enough inventory space.
    • The book has a total of 5 pages.
    • The pages are dropped by monsters at a relatively low rate.
    • Unlike Fireball, Arrow Revolver, or Shock, the book is a collection book rather than pages being enchanted into it. The pages also do not need to be placed in order and they do not expire.
    • The book can be traded to other players, and stored in pets or bank. The skill can only be rewarded once from a single book, however.
  • Players that have learned the Bolt Mastery skill but do not have the Fusion Bolt skill yet will be unable to obtain this quest, as speaking to Stewart using the Skill keyword will prompt players to start the Fusion Bolt quest, regardless of the title or wand the player has equipped.

List of Pages


Training Method

Novice Rank

  • AP: -
  • Effects: Thunder Damage: 7 - 50; Lightning damage 0 - 10
Method Exp. Count Total
Fully charge Thunder. 100.00 1 100.00

Rank F

  • AP: 2
  • Stat Improvement: Mana +5, Will +1
  • Effects: Thunder Damage: 10 - 66; Lightning damage 1 - 11
Method Exp. Count Total
Attack an enemy. 24.00 3 72.00
Defeat an enemy. 80.00 1 80.00

Rank E

  • AP: 4
  • Stat Improvement: Mana +5, Will+1
  • Effects: Thunder Damage: 16 - 106; Lightning damage 2 - 12
Method Exp. Count Total
Attack an enemy. 1.00 40 40.00
Defeat an enemy. 2.00 5 10.00
Attack an enemy of similar level. 1.00 20 20.00
Knock down an enemy of similar level. 2.00 10 20.00
Defeat an enemy of similar level. 2.50 5 12.50
Knock down a strong enemy. 5.00 2 10.00
Defeat a strong enemy. 10.00 1 10.00

Rank D

  • AP: 6
  • Stat Improvement: Mana +5, Will+1
  • Effects: Thunder Damage: 21 - 133; Lightning damage 3 - 13
Method Exp. Count Total
Attack an enemy. 0.50 80 40.00
Defeat an enemy. 1.00 10 10.00
Attack an enemy of similar level. 0.50 50 25.00
Knock down an enemy of similar level. 1.00 20 20.00
Defeat an enemy of similar level. 2.00 10 20.00
Knock down a strong enemy. 5.00 2 10.00
Defeat a strong enemy. 10.00 1 10.00

Rank C

  • AP: 9
  • Stat Improvement: Mana +6, Will+1
  • Effects: Thunder Damage: 26 - 160; Lightning damage 4 - 14
Method Exp. Count Total
Attack an enemy of similar level. 0.50 160 80.00
Knock down an enemy of similar level. 1.00 40 40.00
Defeat an enemy of similar level. 2.00 20 40.00
Knock down a strong enemy. 3.00 15 45.00
Defeat a strong enemy. 6.00 10 60.00
Knock down an awful enemy. 6.00 6 36.00
Defeat an awful enemy. 10.00 3 30.00

Rank B

  • AP: 12
  • Stat Improvement: Mana +6, Will+1
  • Effects: Thunder Damage: 37 - 173; Lightning damage 5 - 15
Method Exp. Count Total
Attack an enemy of similar level. 0.10 640 64.00
Knock down an enemy of similar level. 0.30 320 96.00
Defeat an enemy of similar level. 1.00 160 160.00
Knock down a strong enemy. 3.00 32 96.00
Defeat a strong enemy. 6.00 32 192.00
Knock down an awful enemy. 6.00 16 96.00
Defeat an awful enemy. 13.00 13 169.00

Rank A

  • AP: 16
  • Stat Improvement: Mana +6, Will+1
  • Effects: Thunder Damage: 48 - 200; Lightning damage 6 - 16
Method Exp. Count Total
Knock down an enemy of similar level. 0.05 800 40.00
Defeat an enemy of similar level. 0.10 400 40.00
Knock down a strong enemy. 2.00 160 320.00
Defeat a strong enemy. 3.00 80 240.00
Knock down an awful enemy. 3.00 32 96.00
Defeat an awful enemy. 6.00 16 96.00

Rank 9

  • AP: 20
  • Stat Improvement: Mana +7, Will+2
  • Effects: Thunder Damage: 69 - 266; Lightning damage 7 - 17
Method Exp. Count Total
Knock down an enemy of similar level. 0.02 2000 40.00
Defeat an enemy of similar level. 0.05 800 40.00
Knock down a strong enemy. 1.50 100 150.00
Defeat a strong enemy. 2.50 200 500.00
Knock down an awful enemy. 2.50 40 100.00
Defeat an awful enemy. 5.00 100 500.00

Rank 8

  • AP: 25
  • Stat Improvement: Mana +7, Will+2
  • Effects: Thunder Damage: 74 - 280; Lightning damage 8 - 18
Method Exp. Count Total
Knock down an enemy of similar level. 0.02 2000 40.00
Defeat an enemy of similar level. 0.05 800 40.00
Knock down a strong enemy. 1.50 100 150.00
Defeat a strong enemy. 2.50 200 500.00
Knock down an awful enemy. 2.50 40 100.00
Defeat an awful enemy. 5.00 100 500.00
Knock down a boss enemy. 5.00 20 100.00
Defeat a boss enemy. 10.00 4 40.00

Rank 7

  • AP: 30
  • Stat Improvement: Mana +8, Will+2
  • Effects: Thunder Damage: 80 - 293; Lightning damage 9 - 19
Method Exp. Count Total
Defeat an enemy of similar level. 0.02 800 16.00
Knock down a strong enemy. 0.10 400 40.00
Defeat a strong enemy. 0.25 400 100.00
Knock down an awful enemy. 1.00 200 200.00
Defeat an awful enemy. 2.50 200 500.00
Knock down a boss enemy. 2.50 20 50.00
Defeat a boss enemy. 5.00 10 50.00

Rank 6

  • AP: 35
  • Stat Improvement: Mana +10, Will+2
  • Effects: Thunder Damage: 82 - 306; Lightning damage 10 - 20
Method Exp. Count Total
Knock down a strong enemy. 0.05 800 40.00
Defeat a strong enemy. 0.15 600 90.00
Knock down an awful enemy. 1.00 240 240.00
Defeat an awful enemy. 2.50 240 600.00
Knock down a boss enemy. 2.50 20 50.00
Defeat a boss enemy. 5.00 10 50.00

Rank 5

  • AP: 40
  • Stat Improvement: Mana +5, Will+3
  • Effects: Thunder Damage: 88 - 333; Lightning damage 11 - 22
Method Exp. Count Total
Knock down a strong enemy. 0.03 1500 45.00
Defeat a strong enemy. 0.06 900 54.00
Knock down an awful enemy. 0.06 450 27.00
Defeat an awful enemy. 1.60 450 720.00
Knock down a boss enemy. 1.60 45 72.00
Defeat a boss enemy. 3.30 15 49.50

Rank 4

  • AP: 45
  • Stat Improvement: Mana +5, Will+3
  • Effects: Thunder Damage: 93 - 346; Lightning damage 12 - 24
Method Exp. Count Total
Knock down a strong enemy. 0.02 3000 60.00
Defeat a strong enemy. 0.03 2400 72.00
Knock down an awful enemy. 0.03 600 18.00
Defeat an awful enemy. 1.60 600 960.00
Knock down a boss enemy. 1.60 45 72.00
Defeat a boss enemy. 3.30 15 49.50

Rank 3

  • AP: 50
  • Stat Improvement: Mana +5, Will+3
  • Effects: Thunder Damage: 96 - 360; Lightning damage 13 - 26
Method Exp. Count Total
Knock down a strong enemy. 0.02 3000 60.00
Defeat a strong enemy. 0.03 3000 90.00
Knock down an awful enemy. 0.03 1150 34.50
Defeat an awful enemy. 1.00 1050 1050.00
Knock down a boss enemy. 1.00 45 45.00
Defeat a boss enemy. 2.60 15 39.00

Rank 2

  • AP: 55
  • Stat Improvement: Mana +5, Will+3
  • Effects: Thunder Damage: 101 - 373; Lightning damage 14 - 28
Method Exp. Count Total
Knock down a strong enemy. 0.01 5000 50.00
Defeat a strong enemy. 0.01 5000 50.00
Knock down an awful enemy. 0.25 2000 500.00
Defeat an awful enemy. 0.25 2000 500.00
Knock down a boss enemy. 0.50 120 60.00
Defeat a boss enemy. 1.25 60 75.00

Rank 1

  • AP: 60
  • Stat Improvement: Mana +5, Will+3
  • Effects: Thunder Damage: 106 - 400; Lightning damage 15 - 30
Method Exp. Count Total
Knock down a strong enemy. 0.01 5000 50.00
Defeat a strong enemy. 0.01 5000 50.00
Knock down an awful enemy. 0.25 2000 500.00
Defeat an awful enemy. 0.25 2000 500.00
Knock down a boss enemy. 0.50 120 60.00
Defeat a boss enemy. 1.25 60 75.00

Master Title

the Master of Thunder

  • Mana +40
  • Int +30
  • Dex +20
  • HP -20
  • Str -20

Related Enchants

Name Type, Rank Enchants Onto Effect(s) Comes On/From
Apathetic
Personalize[1]
Prefix, 5 Headgear
When Bolt Mastery is Rank 1 or higher Intelligence +15~30
When Thunder is Rank 1 or higher Magic Attack +3~5
x3 Repair Cost
Enchant Scroll (Rabbie Phantasm Dungeon, Rundal Advanced Hardmode Reward, Belvast Hostage Rescue), Exclusive Enchant Scroll (Alby Advanced Hardmode Reward)
Encyclopedic
Personalize[1]
Prefix, 1 Staves
When Fireball is Dan 3 or higher Critical +10%
When Lightning Rod is Dan 3 or higher Intelligence +20
When Firebolt is Dan 3 or higher Magic Attack +12~20
When Thunder is Dan 3 or higher Mana Usage Reduction +3
When Lightning Bolt is Dan 1 or higher Max HP +20
When Icebolt is Dan 2 or higher Max MP +15
Dexterity -10
Strength -15
x2 Repair Cost
Reward for obtaining Dan 3 in all Magic skills
Mana Conjurer
Personalize[1]
Prefix, 7 Wands, Staves
When Ice Spear is Rank 8 or higher Magic Attack +2
When Thunder is Rank 9 or higher Mana Usage Reduction +2~4
Will +10
Exclusive Enchant Scroll (Enemy Behind Elite, Rabbie Phantasm Dungeon)
Scholarly
Personalize[1]
Prefix, 7 Wands, Staves
When Thunder is Rank 7 or higher Magic Attack +4~8
When Fireball is Rank 7 or higher Mana Usage Reduction +1~2
When Ice Spear is Rank 7 or higher Max MP +20
Strength -15
-20% Repair Cost
Enchant Scroll (Ciar Advanced Hardmode Reward), Exclusive Enchant Scroll (Barri Advanced Reward)
Spiritual
Personalize[1]
Prefix, 7 Wands, Staves
When Fireball is Rank 7 or higher Critical +10%
When Thunder is Rank 7 or higher Magic Attack +4~8
When Ice Spear is Rank 7 or higher Mana Usage Reduction +2~4
When Mana Shield is Rank 7 or higher Max HP +50
Strength -15
Support
Personalize[1]
Prefix, 6 Handgear
When Ice Spear is 1 or higher Intelligence +20~45
When Fireball is 1 or higher MP Usage Reduction +2
When Thunder is 1 or higher Magic Attack +4~7
Exclusive Enchant Scroll (Alban Knights Training Grounds Hall of Crusaders)
Thunderbird
Personalize[1]
Prefix, 4 Headgear
When Lightning Rod is Rank 1 or higher Lightning Magic Damage +1~3%
When Thunder is Dan 3 or higher Magic Attack +6~14
When Lightning Mastery is Rank 1 or higher Magic Casting Speed +3%
Wight Suffix, 8 Metal Greaves, Metal Gauntlets
Note: This is listed in-game as "Gauntlet and Gold Boots".
When Thunder is Rank 9 or higher Intelligence +10
When Thunder is Rank C or higher Mana +10
Dexterity -10
Enchant Scroll (Fiodh Normal)


  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.