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Template talk:Shadow Monster

From Mabinogi World Wiki

Hey, I appreciate the template created for the shadow monsters, but I was wondering if you could put in a color box for each difficulty level? Like color the background of box for like:

Beginner = Light Green / Intermediate = Yellow / Advanced = Blue / Hard = Red

I know that a similar system was used to separate different stats for Races in the skill tab and I, personally, found it easier to look at. If it can't be done or it will make the box look a bit heavier than it is, then please ignore this idea~! --Miyuna 00:40, 13 November 2009 (UTC)

Something like (this)? It looks terrible when the entire rows are colored, so I just did the difficulty labels. Didn't use green because the template already uses green. --- Angevon (Talk) 01:31, 13 November 2009 (UTC)

Yes, that is exactly what I was talking about! That looks very beautiful. ^^ You could mention in the Shadow World page that each difficulty has a color code to match it! --Miyuna 01:46, 13 November 2009 (UTC)

Hmm... In general, green = go/easy, red = stop/hard. So...... Maybe it should be like.. Beginner,Intermediate,Advanced,Hard. (P.S. This all comes from the color nerd :D)--αмуταιқ♪ 15:33, 14 November 2009 (UTC)
Note: The colors I listed were suggested colors for the background of the box thing in the table. As in, not the color of the font. I was just too lazy to make a sample-table.
The bright yellow is a bit too bright, but in general, the colors should reflect their difficulty, whereas darker colors inspire danger while light colors reveal ease. I appreciate Angevon for adopting this color scheme at least. It makes the table much prettier and easier to read! Though the colors for Advanced and Hard are very pleasing! --Miyuna 15:37, 14 November 2009 (UTC)
Yellow = can never look dull. Unless you make it like a goldish color. ITS SO CRUEL.... T___T.--αмуταιқ♪ 15:40, 14 November 2009 (UTC)
I tried to choose colors that wouldn't blind anyone looking at it. --- Angevon (Talk) 18:30, 14 November 2009 (UTC)

I love this template so much, I don't suppose we can implement a version of this to be the normal monster template? D= -- Ladywinter 21:31, 5 April 2010 (UTC)

Hi, was it just my fail template, or is there another reason why the Shadow Fighter (armoured)'s monster table and drops is smaller than the Shadow Fighter (normal and strong) as it looks like in Shadow Fighter? --Alien 06:59, 24 April 2010 (UTC)

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