Mabinogi World Wiki is brought to you by Coty C., 808idiotz, our other patrons, and contributors like you!!
Keep this wiki going by contributing to our Patreon!
Production and Music
Should we have these two separate subcategories, since there's two different Destinies that account for said skills.
I'd suggest keeping them the way they are currently, as music still technically counts as a life skill (at least until G16S2 is released anyway).
This is an old discussion. (And I went ahead and made the music category before seeing this thread... Oops...)
Sorry about replying to an old discussion. Though, I just thought that it'd confuse people who weren't aware of the changes coming in G16S2 if they saw it shortly after having G15S3&4 added. Even some of the patch notes regarding G15S3&4 had information in it that was incorrect/misleading (at least it would be until G16S2 is added).
Until then, I don't really see how it's that misleading, since we even categorize skills as Melee Skills category instead of the Combat. And I don't see any part of S3/4's patch notes that sound misleading, can you explain which part?
Sure, if you check the history, you'll find an edit I did regarding G15S3/S4, and the effect the merchant destiny had on enthralling performance and Playing instrument skill. Before I edited it, the patch notes said that those 2 skills weren't affected by merchant destiny in terms of 2x skill training, when they actually are.
Well, how about for now we put the Music Skills category in the Life Skills category and undo it when G16S2 reaches NA.