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Weapon list update.

Weapon list update.

Right now in NA, Combat Mastery is giving the bonuses to Bare Hands and Powders, things you think it wouldn't work on. It does not give the damage bonuses on Shurikens or Guns because they're ranged weapons which is to be expected (and I've updated the page as such), but it's also not giving the bonuses to Lances, they're only getting bonuses from Lance Mastery instead.

Balance is hard to test so I just edited based on what's getting the max damage bonuses or not.

Rydian (talk)21:22, 17 March 2017

Late update, I don't know what you were experiencing or seeing, but Shurikens and Guns and other weapons as explained in your previous edit most definitely are affected by Combat Mastery. Reverted to previous edit because ya know, accurate information.

ლ(ಠ益ಠლ) (talk)01:50, 17 June 2017

Inventory totems deactivated, character naked, titles removed, homestead totems uninstalled, echostones unequipped, no weapons are enchanted, special upgraded, or have any sort of damage or stat reforge, not in a party, no active status effects.

My character screen shows the following current stats.

STR: 1170

INT: 1355

DEX: 1003

Will: 913

Luck: 218

(Remember that the first 10 of a stat do nothing, so I subtract 10 from the stat before calculating base damage for a combat style, and while stats are floating-point, mabi truncates them for display (so 500.75 max damage will show as 500).

- Bare Hands: Given the melee STR formula, that should be 464 max damage, but when naked I show 490 max. This comes from Bare Hands having 8 max damage, making 472 damage. +18 from Combat Mastery makes the calculation 490, which is what's shown in-game. So Combast Mastery is granting bonuses for Bare Hands. http://i.imgur.com/re1EB8n.jpg

- Lance: Holding a lance that has 58 max damage on it, I would expect my max damage to change by +50 (8->58) before masteries (so 522) I end up at 565 max (in-game and calclated), which accounts for both Lance Master (+25) and Combat Mastery (+18). So Combat Mastery is granting bonuses to Lances. http://i.imgur.com/FT5eijM.jpg

- Shuriken: I next hold a Shuriken with 15 max damage on it, base damage should be 515.75 (290 + 225.75). I expect 530.75 with the shuriken, Shuriken Mastery is +20 (550.75 expected) and Combat Mastery is +18 (568.75 expected). However in-game, when holding the Shuriken, I only show 550 max. This shows that Combat Mastery's damage is NOT applying to the Shuriken. http://i.imgur.com/kMb4Xik.jpg

- Bow: I then hold a bow with 20 max damage on it, base damage should be 397.2. I expect 417.2 damage with the bow, Bow Mastery is +30 (447.2 expected), Ranged Attack is +25 (472.2 expected), and Combat Mastery is +18 (490.2 expected). However my character screen shows 472 max when holding the bow, which indicates that Combat Mastery is not applying for bows. http://i.imgur.com/WVtBhtJ.jpg

- Guns: I next hold a pair of guns with 12 max damage on them (and +10 from bullets), base damage should be 501 (232 + 269). I expect 523 damage with the guns, Dual Gun Mastery is +30 (553 expected), the Dual Gun talent bonus for Master is +18 (571 expected), and Combat Mastery adds +18 (589 expected), but my character screen shows 571 damage. So either Combat Mastery or the talent bonus is not applying (as both are +18), given that Combat Mastery is not affecting shuriken or bows I'm lead to suspect it's the one not applying to guns either.. http://i.imgur.com/g93ieSN.jpg

So with that testing and math, it seems that the current status is as follows...

Bare Hands: Yes

Lance: Yes

Shuriken: No

Guns: No

Bow: No

Am I making some sort of mistake with this latest batch of testing?

EDIT: Forgot about the talent damage bonus for guns, with that a +18 is missing so I've changed my judgment on guns.

Rydian (talk)21:41, 17 June 2017

Current bonuses to the character (too lazy to take off) relevant to this topic: 13 max (Phantasm Breaker), 15 max (Alban totem), 20 max (2nd title), 27 max (totem) = 75 max bonus

576 max with bare hands, which is to be expected http://imgur.com/a/qjP0v => this means that 568 would be my "true" damage, because you know, bare hands add 8 max

Max wise, you're right, but here's some things that need to be tested

Balance issue: I was testing with an alt, a giant, that had 58 dex (so 15 balance from stats), and r1 combat mastery (15 balance again) which is 30 bonus balance, plus 30 from bare hands so that is expected. With Shuriken, it's at 50% balance, which means combat mastery bonus is added for balance, because without it, I'd be sitting at 15 + 20 = 35, which means the 15 has to come from combat mastery as the character doesn't have ranged attack and can't have balance from that http://imgur.com/a/KOGWB. Same deal for Taunes, which with my giant, I was using a 14% balance one, and just like Shuriken, the final balances ends up being 44%, instead of 15 + 14 = 29 if we assumed that Combat Mastery doesn't apply

Bows are expected to work that way because they're the only weapons that get affected by strength, or just basic expectation of a ranged weapon.

To put it short, damage doesn't apply, but balance does

ლ(ಠ益ಠლ) (talk)14:46, 19 June 2017

My giant with 10 dexterity (so effectively 0) and R1 Combat Mastery has...

- 45% balance with bare hands.

- 29% balance with a 14% balance lance.

- 35% balance with a 20% balance shuriken.

- 60% balance with a 45% balance gun.

So yup, balance is still applying, editing the page to reflect the results...

Rydian (talk)15:36, 30 June 2017