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Damage Multipler?
Just how does that work?
I'm assuming party members attacking the lured animals gain the damage multiplier. That what I always thought the purpose of this skill was, at least... (If not, probably shouldn't have wasted 188 AP on it...)
Also, although there isn't a load time, there's a slight delay before you can try to tame any monsters with it. And once you tame one monster near another monster, they sort of chain reaction and tame from closest to the last tamed monsters, not closest to you.
I think its added by the multiplier. Like 100 added by 50% (50) would equal 150. But that's my guess.