Mabinogi World Wiki is brought to you by Coty C., 808idiotz, our other patrons, and contributors like you!!
Want to make the wiki better? Contribute towards getting larger projects done on our Patreon!

Help with freezing boss ranked enemies?

Fragment of a discussion from Talk:Frozen Blast

I'm not talking about lag, and I did not say that distance influences stun. I said that the distance the enemy has to travel in order to hit you influences how long you can spam low rank bolts before you get hit or have to load def/ca/wm(assuming the monster is trying yo run at you the whole time) If you have a bigger hitbox, they don't need to run as far to get to you.

Sozen Cratos Focker (talk)23:40, 17 August 2013

If the giant hitbox is even bigger (it's most likely not because WM is affected by hitbox size and it was confirmed ages ago that giant WM is the same) it wouldn't even be noticeable. The hitboxes are only noticeable on huge creatures like golems or giant spiders, nothing else that is "giant sized" like most SM humanoid monsters.

DANTE20XX (talk)23:54, 17 August 2013

Last time i checked, we had no conclusive evidence that hitbox size directly influences WM range.

Sozen Cratos Focker (talk)00:01, 18 August 2013

It does though. You can even get such a huge WM range by transforming into a certain spider (I forget which ones) with transformation mastery and using WM.

DANTE20XX (talk)00:04, 18 August 2013