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Summary Table Questionmark Entries

Fragment of a discussion from Talk:Rest

To be fair no one can figure out what the 15000 and 1000 exactly are doing, so it's not like their removal is uncalled for since its very unusual info too (for something to be consistent like that from Novice->F->E and then disappear completely). The 10 on the other hand was/is just waiting for someone to figure out what exactly "10" is doing to reduce pot. poison.

For now I've just added "Potion Poisoning?" so that when someone figures out how the value is playing out they can edit it, but so that users can also appreciate what it's supposed to be doing. Leaving the other two out is probably fine unless someone finds info on them.

Lint (talk)05:40, 2 October 2020

Just to speculate, but it could be a timer for potion poison recovery; if it's a binary 'have/don't have', then it may not make sense to have 'partial recovery', rather just an overall timer for when the effect removal occurs. I don't have any insight on how Mabi runs, just my thought as someone who has developed similar systems before.

My understanding is that we don't even fully know how potion poison works either so, that may need to be determined first.

Bronzebreak (talk)18:35, 5 October 2020