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Summary Table Questionmark Entries
Hi, I was wondering if anyone could provide insight on this. There are three entries on the Summary table titled "?". The first entry has the value of 15000 at ranks F and E, the second has the value of 1000, and the third has the value of 10 at Rank 1. What do these entries indicate regarding the Rest skill, and why are they only described as "?"? It seems out of place, but if the values have a purpose I would like to understand that better or perhaps edit the article to be more descriptive of what those values mean.
The meaning of the data is not known but their values are. The 10 that appeared at Rank 1 is 100% related to Rank 1's ability to reduce potion poisoning but I wouldn't be able to tell you it that was -10 points per second or -10% per second etc. Someone would need to first uncover what that number meant. The other two I'm not sure about and with them only showing at rank N and F would be difficult to figure out.
Also, generally avoid removing something from a page while also asking about the thing you removed.
Understandable, my apologies for the removal. I'll avoid doing such a thing in the future, my motivation for it came from the thought that a Wiki is a source of information, and thus unclear numbers describing a skill would cause confusion. Sort of like the page tells you useful information, and then says "Oh yeah, also, 15000. Just 15000." It felt like the entry caused more confusion than it did answer questions. However, I'll restate that I definitely understand better now the position that entries like that are to indicate it's in a discovery phase of sorts, and since I have that understanding, I will not make similar modifications to other pages. Thank you for the explanation.
To be fair no one can figure out what the 15000 and 1000 exactly are doing, so it's not like their removal is uncalled for since its very unusual info too (for something to be consistent like that from Novice->F->E and then disappear completely). The 10 on the other hand was/is just waiting for someone to figure out what exactly "10" is doing to reduce pot. poison.
For now I've just added "Potion Poisoning?" so that when someone figures out how the value is playing out they can edit it, but so that users can also appreciate what it's supposed to be doing. Leaving the other two out is probably fine unless someone finds info on them.
Just to speculate, but it could be a timer for potion poison recovery; if it's a binary 'have/don't have', then it may not make sense to have 'partial recovery', rather just an overall timer for when the effect removal occurs. I don't have any insight on how Mabi runs, just my thought as someone who has developed similar systems before.
My understanding is that we don't even fully know how potion poison works either so, that may need to be determined first.
The game's skill effects are governed by pre-set variables and we have access to these values but there are no descriptions, and we have to match them up with game descriptions or testing. For example look at Musical Knowledge. I found that the reforges didn't make sense, so I looked in the numbers and determined both how success rates and reforges effects were determined, and someone made it nice and pretty on the page.
As far as the variables with 15000 and 1000, I can say those values are only present for ranks novice, F, and E, and these values were added when the skill was updated with talents in G17. Given their size, I suspect a millisecond delay of some kind (maybe those low ranks don't start "healing" until 15 seconds?), but leaving them with a ? is pretty standard until someone can make the appropriate connection for an adequate description.