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Since when are the hidden stats reversed?

Fragment of a discussion from Talk:Shield of Avon

I've just checked the japanese (here) wiki, and the stats were originally melee lower than range. I've just tested it out with different shields.

If range wasn't higher, players would not be able to block magnum shot while using defense.

It would also be logical for range defense to be higher, since there is nothing in game that adds that defense, while melee defense is added by the Defense skill.

Kiyoura00:13, 4 March 2012