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Requesting Revision.

I'm proposing the removal of spam-strategies and that all the strategies will be broken down into their respective components.

2 shot combos should not be placed here aside from things that are not immediately obvious (i.e Smash->Leap would be omitted, but Ice-Counter would not).

Tellos22:51, 29 January 2011

I disagree with your proposal. As tactics, there's more to sets of attacks put together than simply Ice-Counter, Fire-Counter, etc. It's also possible to create a new page concerning "Advanced Strategies", or, in your words, "Spam-Strategies". Would that work?

ERINNWalker22:58, 29 January 2011
 

I'm not sure how spamming magic or windmill is considered advanced. Due to mabinogi's open ended combat system there are an infinite number of strategys. Only things that are 1) not spam, 2) not immediately obvious.

Tellos22:59, 29 January 2011

Well, in short, I would say... Certain tactics are more sophisticated. As Ice-Counter is it's name, it's actually "Ice-counter-ice-counter-ice-counter-ice-counter-ice-counter-ice-counter-ice-counter-.....' '". This is a manipulation of "Push-Pull". "Windmill Jump", as I've named it, would be a "Push-push" strategy.

ERINNWalker23:04, 29 January 2011
 

Are you saying you should list the tactic I use?

Smash->Leap->Smash->Bolt->Charge->Smash->Leap->Smash ad infinitum

Or perhaps IS+Smash+Leap+bolt+IS+Smash+wm?

I'm telling you now that mabinogi has near limitless combos.

Tellos23:07, 29 January 2011

If that was the case, all "Magic-Counter" is obvious, and so is any "Push + Charge" tactic, and those 5+ posts should be deleted justified by your reasoning.

ERINNWalker23:12, 29 January 2011

Edit: 10+

ERINNWalker23:12, 29 January 2011
 

Magic counter is not immediately obvious because one cannot assume a monster will always rush the player after magic (even though they do). Charge+Anything is immediately obvious because charge leaves the target open for anything. Smash/WM+Leap is immediately obvious because leap is used on downed enemy and those skills down the enemy. The leap page even says you can use the skill DURING those skills.

Tellos23:15, 29 January 2011

Actually, this is not true. The monster does NOT always rush the player after magic. If an example is needed, I can post a youtube web post for you.

ERINNWalker23:18, 29 January 2011
 

Under the circumstance of critical hit, kb, and strike defence it will not occur. I don't need a video.

Tellos23:19, 29 January 2011

You're clearing the tactics page. Please stop.

ERINNWalker23:22, 29 January 2011
 

I'm removing Obvious/Spam tactics. If you have tactics that go beyond MillMill MagMag IceIce ThunderThunder ChargePunish or KB+Leap feel free to post them. I'm cleaning up the page.

Tellos23:28, 29 January 2011