Mabinogi World Wiki is brought to you by Coty C., 808idiotz, our other patrons, and contributors like you!!
Keep this wiki going by contributing to our Patreon!
Tumble skill cancels
I think we should make a small list of what skills can have their animation delay canceled by tumbling, similar to the one in Windmill that lists what skills can be used during the spinning animation. Anyone else thinks this is a good idea?
Maybe not on the tumble page (at least I wouldn't prefer it there) but definitely on the other skill pages I think would be great.
I'm not sure what you mean by putting it on other skill pages? You mean add a line saying "this skill's animation can be canceled with tumble" to every applicable skill? That seems like it'd be rather tedious and difficult compared to simply listing all the skills that can be tumbled out of on the main Tumble page.
I concur, it's not like you'd go to, such as, Gold Strike's page and look for information on Tumble.
Not exactly, other Pyro (Nice name :D). It's more about being able to use another skill before the animation of whatever you're doing is finished. (As an example, using Assault slash on an enemy that's just been windmilled before you finish spinning) As for a list, It seems that pretty much all fighter and melee combat skills can be ani-canceled after the attack motion has been executed.