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Dungeon/mission difficulties?

Fragment of a discussion from Talk:Wiki Home

Hm...that's why I suggested the collaboration part though, so that way it's more of a general consensus instead. It'd still be an opinion, but yeah...I mean, for example, the wiki as-is does a bad job of describing some missions. Unless you run it yourself, you wouldn't know, for example, that most Shadow Missions spawn multiple waves of enemies per orb, or even what a wave might look like as the spawn patterns on most missions are tragically empty or very limited. Maybe, instead of the difficulty, we could all try to pitch in and describe missions in a bit more detail and/or be more diligent with filling in spawn patterns to make it more informative to first-timers?

Qaccy17:29, 19 April 2011