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Minor Thing
I didn't want to continue discussing this, but Infodude and Sozen's points still stand. Mechanics is the crux of the argument here. The game itself classes these Generation missions (which for the purposes of this post I will refer to as Story Missions) as Shadow Missions, because the quest itself has that Shadow Mission icon on the Quests list when you enter, as well as that info button on the upper right. Call it lazy on devCat's part if you will for, but if devCat is classing it as a Shadow Mission, then it's a Shadow Mission, because that's how they want to name things. Your argument is better taken up with the developers themselves, not this wiki. Shadow Mission, as currently used in the game is simply used to describe a 'mechanic' type (not actually describe something according to current lore), which you may not like due to the misleading and possibly politically incorrect name, but until they give it a more official term (for the Story Missions), it's sticking on the wiki.
Besides, if we do use whatever term you want to use for those Story Missions, every single Shadow Mission-only item (and Barrier Spikes) in the wiki would need to be recategorized as also usable in (your term here) and explained in notes below as to why. And that is simply too much work for something so trivial.