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Commander's Emblem
Description
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An emblem borne by a commander who possesses perfect control of the battlefield. Grants a boost to a specific technique when carried in your inventory. Commander's Emblems can be combined with each other to either increase their power or grant them additional powers. Right-click and select 'Activate' to apply the effects.
(Effects can be stacked with other totems, but do not stack with other Commander's Emblems.)
Methods to Obtain
Insert 10 Runes of one particular type into an Unadorned Commander's Emblem.
Synthesizing Commander's Emblems
- To increase the power of a Commander's Emblem, a player can synthesize a Commander's Emblem with another Commander's Emblem.
- To synthesize a Commander's Emblem with another, simply right click the Commander's Emblem you wish to use as a base emblem and select another emblem as a material emblem.
- Synthesizing an emblem has a chance of increasing the base emblem's power based on the material emblem used.
- If you attempt to Synthesize a Commander's Emblem past level three for a particular Technique it has the chance to be destroyed. This also applies when you attempt to add more than three boosts to the emblem.
- The technique boost must be from the same Rune to increase the boost level.
- A Commander's Emblem cannot be synthesized with an Alban Knights Emblem.
- In addition, Commander's Emblems cannot be activated when Alban Knights Emblems are and vice versa.
Commander's Emblem Technique Boost Effects
A particular Commander's Emblem may boost 1 of 5 techniques. (Phantasmal Sight, Fateweaver, Tenacious Taunt, Zone of Renewal, Unified Might)
Technique | Bonus | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 |
---|---|---|---|---|---|---|
Phantasmal Sight | Additional Damage Increase |
+0.4% | +0.8% | +1.2% | +1.6% | +2% |
Fateweaver | Duration Increase | +2sec | +4sec | +6sec | +8sec | +10sec |
Tenacious Taunt | Duration Increase | +1.2sec | +2.4sec | +3.6sec | +4.8sec | +6sec |
Zone of Renewal | Area of Effect Range Increase |
50cm | 100cm | 150cm | 200cm | 250cm |
Unified Might | Accumulated Damage Limit Increase |
7,000 | 14,000 | 21,000 | 28,000 | 35,000 |