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|Name||Type, Rank||Enchants Onto||Effect(s)||Comes On/From|
Enchant enabled rank regardless
|Prefix, 4||Two-handed Weapons||
When Evasion is Rank 6 or higher Strength +40
When Final Hit is Rank 1 or higher Min Damage +10~15
When Windmill is Rank 1 or higher Max Damage +20~25
x5 Repair Cost
- Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.