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Evasion

From Mabinogi World Wiki
Not to be confused with Tumble or Luck's passive evasion.

Description

Evasion.png
Lower your body and move quickly to evade arrows or bolt attacks coming from afar. It works best if you evade at the exact moment the enemy makes the attack. Using this skill consecutively will cause you to lose your balance. You will be able to use Evasion again once you've regained your composure.

Details

  • Allows one to roll forward, providing a chance to dodge Icebolt, Firebolt, Lightning Bolt, Water Cannon, Sand Burst, Wind Blast and all Archery Skills except for the fragmented hit from Crash Shot, Spirit Bow Awakening, and Gold Strike. Evasion success rate is based on this skill's rank.
    • Successful evasions appear as if the attack landed, but no flinching or damage occurs.
    • Successful evasions will not cancel the skill, allowing multiple attacks to be evaded.
  • Higher ranks allow consecutive evasions before the skill is placed into cooldown.
    • The skill icon will blink for the normal cooldown duration when the there is one evasion remaining before cooldown. If the second/third evade is used in this time period, then the skill will enter cooldown.
    • Total cooldown is equal to the remaining cooldown(s) of the first/second/third evades plus the normal cooldown time.
  • At Rank 9, the user is free to move after the rolling animation. However, this cancels the skill early.
  • Evasion becomes less efficient later in the animation.
  • Currently capped at rank 6.
  • Crisis Escape may be randomly learned by using this skill.

Summary

Ranks not implemented in any server are colored red.

Rank N F E D C B A 9 8 7 6 5 4 3 2 1
Required AP - 1 2 4 6 8 10 12 14 16 18 20 22 24 26 30
Required AP (Total) - 1 3 7 13 21 31 43 57 73 91 111 133 157 183 213
Additional Dexterity (Total) - +1 +2 +3 +4 +5 +6 +7 +8 +9
Minimum Evasion Rate [%] 40 46 47 48 49 50 51 52 53 54 55 58 61 64 67 70
Maximum Evasion Rate [%] 55 58 61 65 69 73 78 83 88 94 100
Consecutive Evasion Count 1 2 3
Stamina Use 15 16 17 18 19 20
Travel Distance 350
Action Limit [sec] 0.6 0.5 0.45 0.4
Load Time [sec] 0
Cooldown Time [sec] 7.0 6.5 6.0 5.5 5.0
Skill CP (Total) 0 5 10 15 25 40 60 80 100 130 160 190 220 250 300
Stat CP (Total) - 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9

Obtaining the Skill

Evasion
How to Get Quest

Talk to Glewyas in Rath Royal Castle with the Skills Keyword with Rank C or higher Combat Mastery, then exit the castle.

Briefing Use the Evasion skill you learned from Glewyas on some monsters.
Objectives
Rewards
  • 3500 Experience Points
  • Complete Evasion Practice Rank Training
Additional Information
  • Rank Novice Evasion is learned upon accepting the quest.

Other Methods

  • Complete the quest Close Combat Basics in the Third Memoir. The skill will have training requirements fully completed to the current skill cap.

Training Method

Tips

  • Enter any Beginner Shadow Mission or Ciar Dungeon/Barri Dungeon where you can find weak archers; defeat all monsters except for one Archer and train Evasion on it. Try to get an Archer against a wall, this makes it easier to guess when they will fire. You may need to bring HP and/or Stamina Potions as this skill requires large amounts of Stamina.
    • Goblin Archers may fire a shot and then attempt to follow it up with another shot. Therefore, you may want to bring a Shield to use Defense for this. Goblin Archers will fire normal Ranged Attacks after roughly one second of aiming. Magnum Shot will usually be fired after two seconds (when the bow starts to shake). Load Defense after using Evasion, as the skill has a long cooldown.
    • Saga episode 7's Tense Escape mission spawns groups of Elf Guards which do low damage and only use normal ranged attacks. Walking past a group without spawning the next group will cause them to chase the player, then aim and fire simultaneously which allows multiple training counts for a single use of Evasion.
  • For training on Evasion magic based attacks, enter Ceo Island or Coill Dungeon with an elemental-based armor set and look for a room with Sprites of the corresponding element. Damage done by them should be reduced to one, allowing you to train Evasion painlessly. Elemental-based equipment loses durability faster than non-elemental equipment, so keeping items blessed is recommended to double the amount of attempts you will need to dodge their attacks.
  • An alternative method to both methods above is to Commerce (preferably with cheap, low cost items), trigger a Bandit Ambush, eliminate all but the Rookie Bandit Goblin Archer or Rookie Bandit Imp, and train Evasion on them. After they despawn, search for another Bandit Ambush.
  • Hobgoblin Bowmen and Hobgoblin Exorcists in Lappa also serve as easily accessible ranged and magic-based field enemies, respectively.
  • If you are unable to obtain an elemental set, or if you do not want to lose Durability, you may want to train Evasion with no equipment. Use of Mana Shield and Transformations is advised. A shield may also help.
  • The use of Rock Throwing or Taunt can help pull aggro without damaging the monster.

Novice Rank

  • AP: -
  • Effects: Evasion Rate 55% - 45%
Method Exp. Count Total
Learn other methods from people or books. 100.00 1 100
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Rank F

  • AP: 1
  • Effects: Evasion Rate 58%~46%, Cooltime Reduction
Method Exp. Count Total
Use evasion. 64.00 2 128
Successfully evade. 100.00 1 100
Fail to evade. 100.00 1 100
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Rank E

  • AP: 2
  • Effects: Evasion Rate 61%~47%
Method Exp. Count Total
Use evasion. 24.00 4 96
Successfully evade. 64.00 2 128
Fail to evade. 80.00 1 80
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Rank D

  • AP: 4
  • Effects: Evasion Rate 65%~48%
Method Exp. Count Total
Successfully evade. 24.00 4 96
Fail to evade. 24.00 2 48
Evade a bow attack. 40.00 2 80
Fail to evade a bow attack. 40.00 1 40
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Rank C

  • AP: 6
  • Effects: Evasion Rate 69%~49%
Method Exp. Count Total
Successfully evade. 12.80 7 89.6
Fail to evade. 16.00 2 32
Evade a bow attack. 24.00 4 96
Fail to evade a bow attack. 40.00 1 40
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Rank B

  • AP: 8
  • Effects: Evasion Rate 73%~50%
Method Exp. Count Total
Successfully evade. 8.00 10 80
Evade a bow attack. 12.80 7 89.6
Fail to evade a bow attack. 24.00 2 48
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Rank A

  • AP: 10
  • Effects: Evasion Rate 78%~51%, Cooldown Reduction, Usable 2 Consecutive Times
Method Exp. Count Total
Successfully evade. 4.80 13 62.4
Evade a bow attack. 8.00 10 80
Fail to evade a bow attack. 16.00 4 64
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Rank 9

  • AP: 12
  • Stat Improvement: Dex +1
  • Effects: Evasion Rate 83%~52%, Quicker Recovery
Method Exp. Count Total
Successfully evade. 2.40 25 60
Evade a bow attack. 4.80 13 62.4
Evade a bolt magic attack. 9.60 7 67.2
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Rank 8

  • AP: 14
  • Stat Improvement: Dex +1
  • Effects: Evasion Rate 88%~53%
Method Exp. Count Total
Successfully evade. 1.12 38 42.56
Evade a bow attack. 4.00 19 76
Evade a bolt magic attack. 4.00 16 64
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Rank 7

  • AP: 16
  • Stat Improvement: Dex +1
  • Effects: Evasion Rate 94%~54%
Method Exp. Count Total
Use Evasion. 1.12 50 56
Evade a ranged attack. 2.40 25 60
Evade a bolt magic attack. 2.40 25 60
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Rank 6

  • AP: 18
  • Stat Improvement: Dex +1
  • Effects: Evasion Rate 100%~55%
Method Exp. Count Total
Use Evasion. 0.80 63 50.4
Evade a ranged attack. 1.92 32 61.44
Evade a bolt magic attack. 1.92 32 61.44
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Not Yet Implemented

Future content.png This section includes content that is unreleased in North America.
This content may or may not come in the future. This section is likely based on overseas version(s) of Mabinogi.

Rank 5

  • AP: 20
  • Stat Improvement: Dex +1
  • Effects: Evasion Rate 100%~58%
Method Exp. Count Total
Successfully evade. 0.05 1200 60.00
Successfully evade arrow attack. 0.09 600 54.00
Successfully evade bolt magic. 0.09 600 54.00

Rank 4

  • AP: 22
  • Stat Improvement: Dex +1
  • Effects: Evasion Rate 100%~61%
Method Exp. Count Total
Successfully evade. 0.04 1400 56.00
Successfully evade arrow attack. 0.08 700 56.00
Successfully evade bolt magic. 0.08 700 56.00

Rank 3

  • AP: 24
  • Stat Improvement: Dex +1
  • Effects: Evasion Rate 100%~64%
Method Exp. Count Total
Successfully evade three times. 0.50 50 25.00
Successfully evade arrow attack. 0.08 800 64.00
Successfully evade bolt magic. 0.08 800 64.00

Rank 2

  • AP: 26
  • Stat Improvement: Dex +1
  • Effects: Evasion Rate 100%~67%
Method Exp. Count Total
Successfully evade three times. 0.25 100 25.00
Successfully evade arrow attack. 0.06 1000 60.00
Successfully evade bolt magic. 0.06 1000 60.00

Rank 1

  • AP: 30
  • Stat Improvement: Dex +1
  • Effects: Evasion Rate 100%~70%, Cooldown Reduction, Usable 3 Consecutive Times
Method Exp. Count Total
Successfully evade three times. 0.10 200 20.00
Successfully evade arrow attack. 0.05 1200 60.00
Successfully evade bolt magic. 0.05 1200 60.00

Master Title

A master title for this skill does not currently exist.

Related Enchants

Name Type, Rank Enchants Onto Effect(s) Comes On/From
56th Floor
Personalize[1]
Prefix, 3 One-handed Melee Weapons
Critical +10
When Evasion is Rank 6 or higher Max Damage +20~35
When Defense is Rank 1 or higher Strength +50~60
x3 Repair Cost
Note: Formerly known as "56th Floor's"
Enchant Scroll (SAO Gachapon)
67th Floor
Personalize[1]
Suffix, 4 Two-handed Weapons
When Assault Slash is Rank 1 or higher Max Damage +30~40
Piercing Level +3
When Counterattack is Rank 1 or higher Strength +15~20
When Evasion is Rank 6 or higher Will +20
x3 Repair Cost
Note: Formerly known as "67th Floor's"
Enchant Scroll (SAO Gachapon)
Bandit
Personalize[1]
Suffix, A Headgear
When Evasion is Rank 1 or higher Luck +25
When Charge is Rank 1 or higher Strength +25
Note: Evasion is currently capped at rank 6, making the bonus impossible to obtain.
Lumber Axe (Bandit's Homestead), Trade Assistant Imp's Shop (Collecting Quest, 400,000 Ducats, 100 Ruthless Bandit Badges)
Blade
Personalize[1]
Suffix, 4 One-handed Weapons
When Bash is Rank 1 or higher Max Damage +30~40
When Dual Wield Mastery is Rank 1 or higher Min Damage +20
When Counterattack is Rank 1 or higher Strength +20~30
When Evasion is Rank 6 or higher Will +15
Enchant Scroll (Master of Corrib Cabin)
Clashing
Personalize[1]
Prefix, 4 Two-handed Weapons
When Windmill is Rank 1 or higher Max Damage +15~32
When Smash is Rank 1 or higher Min Damage +15
When Evasion is Rank 6 or higher Strength +20~45
x3 Repair Cost
Conqueror
Personalize[1]
Prefix, 4 Two-handed Weapons
When Windmill is Rank 1 or higher Max Damage +20~25
When Final Hit is Rank 1 or higher Min Damage +10~15
When Evasion is Rank 6 or higher Strength +40
x3 Repair Cost
Enchant Scroll (Secret of Scathach Caverns, Coill Abyss)
Exclusive Enchant Scroll (Glenn Bearna Hardmode)
Cursed Suffix, 7 Fomor Two-handed Weapons
When Rain Casting is Rank D or higher Critical +3~7%
When Evasion is Rank E or higher Max Damage +11~25
Balance -10%
Protection -3
+50% Repair Cost
Trade Assistant Imp's Shop (500,000 Ducats)
Dynamic
Personalize[1]
Prefix, 8 Accessories
When Fusion Bolt is Rank 1 or higher Magic Attack +2~4
When Evasion is Rank 6 or higher Max HP +50
When Enthralling Performance is Rank 1 or higher Music Buff +1~2
Exclusive Enchant Scroll (Erinn Merchants' Guild Souvenir Box)
Marquis
Personalize[1]
Prefix, 5 Gauntlets
Attack Speed +2~4
When Windmill is Rank 6 or higher Max Damage +5
When Windmill is Rank 1 or higher Max Damage +5
When Evasion is Rank 6 or higher Max Stamina +10
Meteoroid
Personalize[1]
Suffix, 4 Two-handed Weapons
When Evasion is Rank 6 or higher Luck +15
When Bash is Rank 1 or higher Max Damage +22~48
Piercing Level +1~3
When Defense is Rank 1 or higher Strength +25
x3 Repair Cost
Reckless Prefix, 9 Fomor Bows, Fomor Crossbows
When Age is 16 or lower Critical +5%
When Windmill is Rank 9 or higher Max Damage +3~6
When Evasion is Rank D or higher Max Damage +3~6
Defense -4
x2 Repair Cost
Trade Assistant Imp's Shop (100,000 Ducats)
Running
Personalize[1]
Prefix, 4 Metal Boots, Metal Gauntlets
Critical +5%
When Evasion is Rank 9 or higher Defense +2
When Lance Counter is Rank 1 or higher Strength +30
Dexterity -20~30
x3 Repair Cost
Exclusive Enchant Scroll (Ciar Advanced Hardmode Reward, Peaca Abyss, Abb Neagh Convoy Escort)


  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.