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Template:DataMonsterGhast
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{{{{{format}}} |Name=Ghast |Page=Ghast |Ext=png
|DungeonLocations=*Peaca Intermediate
|HP=12,150 |CP=7000 |Defense=800~ |Protection=20~ |MonsterCrit= |Speed=Very Fast |Element=None
|MeleeHits=3 |MeleeDamage=300~400
|Aggro=y |MultiAggro=2 |AggroRange=Very Far |AggroSpeed=Very Fast
|EXP= |Gold= |DropEquip=*Falcata
|DropMisc=
|SkillSmash=y |SkillCounter=y |SkillDefense=y |SkillAdvancedHeavyStander=y |SkillHeavyStander=2
|Notes= |Advice=*They Dual Aggro. Also Aggro is almost instantaneous and as large as a full room, thus coming out of Play Dead to revive is impossible.
- Using Barrier Spikes and using Thunder on the spikes while the Ghasts are near the door proves to be effective. Though the Mana cost and recovery could make it take a while unless Thunder is at a high rank.
- If everyone in the party has Rank 1 Windmill It is possible to spam, as the skill resets the AI.}}