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We need strategy guides for this.

  • Wild animal creatures: They simply have higher stats than the non-G19 counterparts.
  • Mineral crystal animals: They all have Advanced Heavy Stander, but behave no more different than their non-mutated counterparts.
  • Girgashiy #1: All it knows is Staff Swing, which is a 150 degree arc attack similar to Bran's Arm Swing. Just run behind it and you won't get hit.
  • Girgashiy #2: In addition to Staff Swing it has Holy Contagion, which poisons you for 5% HP per second. Pot, self-heal, whatever, or die.
  • Girgashiy #3: Has four new skills and is incredibly bulky, so obviously you'll have to pot a lot. It uses its skills at certain HP thresholds:
    • Staff Swing is always used.
    • Mineral Hail is always used every 40 seconds. Shield of Trust's damage reduction is 0%, but using it to shield from Mineral Hail will stun Girgashiy.
    • Holy Contagion is used when its HP is between 61~80%.
    • Holy Confinement is used when its HP is between 41~60%. This puts you in a crystal that damages and injures you, and you can break free by using pets.
    • Fanaticism is used when its HP is between 26~40%. Girgashiy teleports to you, grabs you, and smashes you for high damage. Pets and NPCs (if applicable) can hit Girgashiy enough to stop the attack.
    • Soul Absorption is used when its HP is between 0~25%. Girgashiy stabs itself, then a soul comes out of you and if it reaches Girgashiy you die instantly and it heals 2%. You can stun the soul for about 4 seconds by hitting it, but you can't kill it without invulnerable-ignoring attacks; Girgashiy will stop the attack if being attacked enough, so let the NPCs handle it. Simply put, stay away when its health goes to ~25%.
Infodude575 (talk)10:50, 14 December 2014