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cluttered skill details
The skill details per rank should probably be placed into a table when someone has the time to do it :x
Well I got...this:
Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Knockdown Gauge Difference (%) | >40 | >40 | >40 | >40 | >40 | ||||||||||
Engagement Chance (%) | 20 | 40 | 60 | 80 | 100 |
It gets tricky at A+ o.e I don't quite know how to put it...
At rA+, the chance drops if the enemy gauge is the same as the player's gauge. So if both were at 0% filled, the chance would be placed in brackets or something.
I forgot to add that at r5+, the skill can kick in even if the monster wasn't fighting anything to begin with. work against multiple attackers. (I need sleep o-e)
So like this for ranks A-6:
Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Knockdown Gauge Difference (%) | >40 | >40 | >40 | >40 | >40 | ≠ [=] | ≠ [=] | ≠ [=] | ≠ [=] | ≠ [=] | |||||
Engagement Chance (%) | 20 | 40 | 60 | 80 | 100 | 100 [20] | 100 [40] | 100 [60] | 100 [80] | 100 |
I'm shooting blanks at this point...feel free to pick this up o.e
Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Engagement Chance (%) Knockdown Gauge Difference = 40% |
20 | 40 | 60 | 80 | 100 | ||||||||||
Engagement Chance (%) Knockdown Gauge Difference = 0% |
- | - | - | - | - | 20 | 40 | 60 | 80 | 100 | |||||
Engagement Chance (%) (At any time) |
- | - | - | - | - | - | - | - | - | - | 10 | 20 | 30 | 40 | 50 |
This is what I have. Let me know if anything doesn't make sense.
I would suggest something like this:
Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Engagement Chance (%) Vs new enemy w/ Knockdown Gauge difference >40 |
20 | 40 | 60 | 80 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 |
Engagement Chance (%) Vs new enemy w/ equal Knockdown Gauge |
0 | 0 | 0 | 0 | 0 | 20 | 40 | 60 | 80 | 100 | 100 | 100 | 100 | 100 | 100 |
Engagement Chance (%) Vs Preemptive attack |
0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 20 | 30 | 40 | 50 |
A brief explanation and example might be necessary, though. And the first row should ideally be more concise.
What the - darn, I got ninja'd. -.-
I'd still suggest the explanation and example, though. (And I thought, for the first one, it had to be a difference over 40, not equal to?)
Oh whoops. I'll change that quickly. Mind adding the explanation? I'm about to turn in for the night.