Mabinogi World Wiki is brought to you by Coty C., 808idiotz, our other patrons, and contributors like you!!
Want to make the wiki better? Contribute towards getting larger projects done on our Patreon!

Calculation of PD activation

Calculation of PD activation

I don't understand the formula...

Infodude57517:37, 26 April 2012

Well it'd be easier to explain if you've taken a data managment(at least gr. 12) course. The probability of event "A" occurring is: p(A)=n(A)/n(s), where n(A) is the total number of possibilities of event A occurring, and n(s) is the total number of possibilities. Also, the probability of event A occurring + probability of event A not occurring = 1. In the example given on the page, the probabilities are 20% from trans pd, 8% from armor and 5% from shield. This means that the probabilities of each pd not activating are 0.8, 0.92 and 0.95 respectively (1-0.2, 1-0.8 and 1-0.5). Multiply those 3 numbers together and you get 0.6992, which is the probability that none of the events will occur. Then subtract that probability from 1 and you uave the probability of pinging, which is 0.3008 or 30.08%.

Yinato21:06, 26 April 2012
 

I still don't understand. Also, what's p in that equation?

Infodude57521:57, 26 April 2012
 

To put it simply, each item is calculated individually. Should a person get hit and one of the items actually activate the passive, it'll activate, regardless if the other passives didn't land in that chance of activation.

☽ミ☆カ☆ヤ☾22:45, 26 April 2012
 

I still don't get it...

Infodude57522:47, 26 April 2012
 

p is the probability of an event happening.

Yinato03:03, 27 April 2012