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"Passive Protection"

"Passive Protection"

  • Sephirot has a passive defense that reduces damage from Normal Attacks by a flat 75%, but only when it is not attacking.
    • Using skills such as Smash and Magnum Shot are recommended to combat Sephirot.


Okay, After thirty or forty runs of running with both physical and magical, this seems to be a bunch of hooey.

I've got about 190% crit with my fire wand and probably more with guns and other physical forms best for bossing. He takes a flat damage with magical, about a 60~70% reduction, putting his protection at about 90~110. Which fits because I still crit at 190% but not nearly enough. When he's attacking however, I crit perfectly fine, but the damage stays the same. He's got a passive modifier that changes his protection between its normal amount and a grand total of 0%. But not for magical because that's how devcat's decided to combat how stupid overpowered they've made magic due to cast time in KR compared to everything else, or just 'm a g i c a l l y' forgets to fix that change from Enlightenment/'Balance' Patch. Sounds familiar eh?.

I use physical either via autobash or way of the gun/rooty tooty point and shooty, and the damage just flies through the roof when his passive protection is down.

I'll perfect his protection when I can, but from regular 25k crits to under 10k, That's 60% reduction from magical. I don't offhand remember the difference between physical because I haven't run it with that in ages. Probably later today if nobody decides to beat me to the punch it'll get stuffed in.

Surrept (talk)05:36, 2 September 2015

Ever since they implemented this guy and Girgashiy, I've wondered if we needed to change a monsters defensive stats to something more like % Damage Reduction and Critical Resistance. So many of the new bosses are just breaking the traditional formulas for these calculations.

Blargel (talk)16:47, 2 September 2015
 

If you ask me (and you shouldn't), I think more of a reduction til Sephirot's defenses are down due to using attacks...like counterattack damage (Not the skill counter).

Also regarding the bullet, this was during a time where Bash did not exist and such...There are much better methods now.

Incompetent Bunny Mikaya ' ^ ' (talk)12:33, 3 September 2015