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Skill EXP Tables
Why not move the race parameter to the left of the skill icons then make two parameters per skill icon? One for individual and one for total.
Because even just the current tables were a hell of a lot of work. Feel free to do that after I've finished the current tables.
Example Images
So since the tables are sortable now (nice touch by the way), multiple spans would be questionable so just to test what would happen I put an identical second span to rest (top table) then hit the sort button for on of the parameters and it apparently reverted to one rowspan and cloned itself (middle table). So instead I suggest adding in parenthesis the increase since last rank (bottom table) and add a note at the top something along the lines of "The parentheses indicates increase since last rank, whereas outside is total accumulation." Although, this would add a bit of empty space to the skill icon parameter, we could always undo or change the 30px limitation on the skill icons to fill up the space. (Or we could leave the skill icon at 30 and add the name of the skill under it, but I'm not voting for anything.)
I like the parenthesis idea. About the whitespace, I'd prefer it if we just left it alone, and leave it at 30px; it's not much more whitespace created, although I don't really care about it.
Okay, I'll get started on it maybe tomorrow. But before I do, considering the width of the parameters on most screen resolutions it would automatically create a second line with just a space rather than a <br/> tag in between the accumulated and added values, should I add a <br/> tag anyways or just leave it out?
My comp can only turn on in safe mode at the minute and I've been spending my time trying to diagnose and fix that problem.
Kevin, I don't get you. Why would you agree with the idea and then decide to take it out?