Mabinogi World Wiki is brought to you by Coty C., 808idiotz, our other patrons, and contributors like you!!
Want to make the wiki better? Contribute towards getting larger projects done on our Patreon!

Talk:Attribute Marble

From Mabinogi World Wiki

Contents

Thread titleRepliesLast modified
About this whole separate-page thing...4100:05, 29 January 2014

About this whole separate-page thing...

There's no reason for this page to exist. This information should be stored on the Elemental Wave page, just like the information for the special GUI used by Spirit Weapon Awakening is stored on the page for Spirit Weapon Awakening. Divorcing it from its parent article and putting it somewhere else is both unhelpful to players and confusing/unnecessary in terms of data organization.

MegaMan Trigger (talk)21:14, 25 January 2014

I only cleaned up the page. I do agree what you mean considering you need EW for this interface to appear.

ベリサ・マイルスター (talk)21:16, 25 January 2014
 

I'm no Alchemist; I thought the Attribute Marble was an entirely separate thing.

So this is like what, Act 9?

Infodude575 (talk)21:26, 25 January 2014

Much like Act 9, Attribute Marbles do not appear until you have learned the skill at novice through rebirthing or sheer dumb luck from Chain Cylinder (just needs to activate, not used from what I am told. I do not have the skill on my main).

Furthermore, the interface only appears when both a cylinder and guard cylinder of your choice is equipped, while act 9 appears at all times when it is learned. So more so you need the skill, but also need specific weapons equipped to have the marbles/gauges to appear as a separate window.

ベリサ・マイルスター (talk)21:29, 25 January 2014
 

I feel I must call into question why exactly you thought it was a good idea to make edits regarding the Attribute Marble without knowing anything about it. That's flagrantly against the very spirit of maintaining wikis. Do your due diligence before making changes. If you don't know what it is, don't just assume it's something different.

MegaMan Trigger (talk)22:04, 25 January 2014
 

I was only trying to help out. Its not like I did anything extravagant. Besides, I did ask for corrections in the event I was wrong.

Infodude575 (talk)22:20, 25 January 2014
 

Wait, so why was this moved back? It clearly has functions that are not attached to Elemental Wave.

Kapra - (Talk)20:31, 28 January 2014
 

Name any.

Nope (talk)20:42, 28 January 2014
 

The HP/MP/SP, how it is filled and how it can be used up. (Note that Golden Time also uses it up.)

I discussed it with trigger ingame, we both agree that either the orbs should be on all three pages (Elemental Wave, Cylinder List, and Guard Cylinder List), or it be only on Elemental Wave with it being partially quoted onto the other two pages, with the first option being preferred. Rather than giving them their own page.

Thoughts?

Kapra - (Talk)21:40, 28 January 2014

And how can you prove that the HP/MP/SP boost is not related to EW? (hint: you can't) As for filling and consuming... -________-

Do you even know how the marbles work? Don't turn into an Infodude575.

Whatever; as long as they're not getting a separate page, I couldn't care less about this.

Nope (talk)21:59, 28 January 2014
 

Could you please actually contribute to the conversation or stop talking? Even if you somehow prove it is a function of Elemental Wave, that still doesn't mean it should be alone on the Elemental Wave page. We're talking about ease of information here.

Kapra - (Talk)22:00, 28 January 2014
 

No one said it had to be only on the EW page. Who said that?

And "ease of information"? Taking all of the information out of context? Spewing redundancy? That's "ease of information" (what does that even mean?)?

I'll stop talking when you spewing bullshit.

Nope (talk)22:03, 28 January 2014
 

What information am I taking out of context?

Kapra - (Talk)22:06, 28 January 2014
 
 
 
About this whole separate-page thing...
 

 

Nope (talk)22:07, 28 January 2014
 
 
 
I discussed it with trigger ingame, we both agree that either the orbs should be on all three pages (Elemental Wave, Cylinder List, and Guard Cylinder List), or it be only on Elemental Wave with it being partially quoted onto the other two pages, with the first option being preferred. Rather than giving them their own page.
 

 

Kapra - (Talk)22:08, 28 January 2014
 

And what was your opinion prior to being converted?

Nope (talk)22:09, 28 January 2014
 

My opinion was that it should be on its own page, but now I just think it shouldn't JUST be on the Elemental Wave page, it doesn't necessarily need its own page. As I was trying to say in the post I quoted.

Kapra - (Talk)22:11, 28 January 2014
 

The HP MP SP should probably have a mention on the elemental mastery pages if anything since they are what affects them. I don't see why it would be mentioned on the cylinder list especially since it can be filled with the cylinder broken. Golden time just fills up the orbs as far as I can tell with a downside of emptying them if you don't use wave in the duration. No real reason to make it have its own page. I think it's good where it is instead of having to click another link to get to something that should be there.

Meru (talk)21:53, 28 January 2014

Good point, elemental masteries are also involved. . . And I agree, it doesn't necessarily need its own page, but I believe almost any arrangement would be better than just Elemental Wave's page. We need to circulate information, not suppress it.

Kapra - (Talk)21:59, 28 January 2014
 

Isolation => Circulation?

Nope (talk)22:00, 28 January 2014
 

More accessible, the better.

Kapra - (Talk)22:02, 28 January 2014
 

How exactly does isolation create accessibility?

Nope (talk)22:04, 28 January 2014
 

Who is isolating what? Nobody is talking about removing anything from any page, at most removing 30% of the orb information off Elemental Wave and onto its own page, which we ruled out.

Kapra - (Talk)22:06, 28 January 2014
 
 
Who is isolating what?...
 

 

Uhh...you wanted to in the first place.

 
 
...the elemental gauges and effects deserve their own page, not be lumped with Elemental Wave.
 

 

ベリサ・マイルスター (talk)22:27, 28 January 2014
 

I don't think we need to plaster the same exact information everywhere. Just on the elemental wave page is enough with a link to the section like on the golden time page.

Meru (talk)22:07, 28 January 2014

But by that logic, we would have to scrap pages like Skill Minigame.

Kapra - (Talk)22:12, 28 January 2014
 

Considering the last edit prior to my cooking minigame was 3 months and has not been updated to the current interface font...I'm not surprised it hasn't been revamped. Not to mention the lack of details on some of those minigames. I haven't done much outside of Cooking, blacksmithing, and fishing. It does need to be reworked...or at the least update pictures.

ベリサ・マイルスター (talk)22:24, 28 January 2014
 

I'll admit the page is pretty cool and all, but it really is nothing but a page that pulls all the mini games into one place. The wine making page doesn't even have the wine making mini game on it, and the metal conversion could use that picture it has, and the cooking page just glances over it. It seems kind of silly that the wine making skill page has a link saying "for information about wine making, see here". It just seems to be a tip page mostly as that's what all the skill pages link to it as. The page doesn't seem to have gotten much use since it was made 5 years ago.

Meru (talk)22:29, 28 January 2014
 

Actually Winemaking does...nothing other than give stat boosts. It does not affect how the process works or anything. Besides, top of the page has a link to process, which...has the mini game page linked to it...? what...I don't even...

ベリサ・マイルスター (talk)22:34, 28 January 2014
 

Yeah, but now that wine making is it's own skill we have a place to put information about it where we didn't before it became a skill. It would be a lot of work to trim up all the information for the page though... (Off topic)

Meru (talk)22:42, 28 January 2014
 

Well JP has an idea that it somewhat increases quality...but to some unknown degree. Much like how Luck evasion works...It's there just...to what degree?

ベリサ・マイルスター (talk)22:50, 28 January 2014
 
 
 
About this whole separate-page thing...
 

 

Do you even remember what you were contending for?

Nope (talk)22:08, 28 January 2014
 

As I said, Trigger and I ruled that out, and I was asking for other people's opinions on the matter.

Kapra - (Talk)22:09, 28 January 2014
 

Let me try this, would anyone reject to including the Orb section on the Guard Cylinder and Cylinder weapon type pages. If not, why? We're not talking about giving it its own page or removing it from Elemental Wave.

Kapra - (Talk)22:26, 28 January 2014
 

The orbs can be filled with a broken cylinder, and just a guard cylinder or just a cylinder isn't enough to get the orbs.

Meru (talk)22:31, 28 January 2014

If you have a guard cylinder equipped with a broke cylinder, it can be filled. I'm not sure if that works the other way around.

ベリサ・マイルスター (talk)22:32, 28 January 2014
 

Agreed, why does that mean it can't be on those pages? It's not like we say you can use it with JUST a Cylinder or JUST a Guard Cylinder, we say the truth, it needs both to appear.

Kapra - (Talk)22:47, 28 January 2014
 

Mishap on my part when I typed it information.

ベリサ・マイルスター (talk)22:50, 28 January 2014
 

I think a line saying that on the pages would be good with a link to the elemental wave page.

Meru (talk)22:55, 28 January 2014
 

Acceptable, but why not the section?

Kapra - (Talk)23:04, 28 January 2014
 

The section adds a lot of bulk to what should be a plain list of cylinders for comparison. At least that's how I see lists. Would probably fit better in the category sections, but it still is a massive wall of information, and isn't really a main function of cylinders. Comparing to the pretty much extremely basic information that's on the swords list page. It's a main function of a skill, and I think it should match up with how invigorating encore is set up. What it already has now on the page is good.

Meru (talk)23:24, 28 January 2014
 

Actually, if you the category sections, they have all the same information from List pages. They literally transclude the entire page minus the list because Categories already have alphabetical text based lists. Meaning, edit the List Page, Category Page gets edited too, automatically.. The current function of List pages is to make a more attractive description of each weapon type and have an attractive organization, nobody likes the ways categories look.

And it has been established that it is not a direction function of the skill and I really wish people will stop saying that without proper evidence other than saying you get x from y.

I think rather, the intention should be to make the section smaller, than excluding it from those pages.

Kapra - (Talk)00:04, 29 January 2014