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Talk:Stomp (Monster)
Giant Humanoids?
Are Golems considered Giant Humanoids because they have this skill? --Kevin 04:11, 15 November 2008 (UTC)
- They are considered giant humanoids because they are giant humanoids, not because they have this skill--Jacobpaige 04:45, 15 November 2008 (UTC)
False information. You will still get hit if you are standing still... Too lazy to change it myself. --Zephyre 14:06, 15 November 2008 (PST)
- It depends on how far away you are, although the article was a bit unclear on this point.--Jacobpaige 22:15, 15 November 2008 (UTC)
- It seems like if you're in the inner half of the Stomp radius you get hit no matter what, and you will get hit in the outer half of the Stomp radius if you ran at all at any point while Stomp was being charged/used. --Naiya 23:26, 15 November 2008 (UTC)
- You can run while its being charged, if your fire-countering then you have to run just after the firebolt to get out of range.--Jacobpaige 17:36, 16 November 2008 (UTC)
- It seems like if you're in the inner half of the Stomp radius you get hit no matter what, and you will get hit in the outer half of the Stomp radius if you ran at all at any point while Stomp was being charged/used. --Naiya 23:26, 15 November 2008 (UTC)
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Contents
Thread title | Replies | Last modified |
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Stomp hit is determined by chance? | 1 | 17:58, 8 January 2012 |
I thought for sure it worked like this:
- Enemy executes stomp
- If target is inside certain radius, target gets hit for full damage
- If target is inside a larger certain radius and is running, target gets hit for lighter damage
Am i wrong and was it really was chance-based according to distance?