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Stomp hit is determined by chance?

Stomp hit is determined by chance?

I thought for sure it worked like this:

  • Enemy executes stomp
    • If target is inside certain radius, target gets hit for full damage
    • If target is inside a larger certain radius and is running, target gets hit for lighter damage

Am i wrong and was it really was chance-based according to distance?

Pyroblade17:34, 8 January 2012

I've been wondering the same thing...I've always believed it to be proximity-based.

Mikaya17:58, 8 January 2012