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Talk:Wolf

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Earlier discussions have been archived. --- Angevon (Talk) 07:42, 22 January 2011 (PST)

Contents

Thread titleRepliesLast modified
Grey Jungle Wolf016:09, 5 April 2014
Sheep Wolf Spawn Days007:32, 24 November 2013
Shock 3-4 5-6 from Beach of Scathach mobs911:02, 29 April 2013
White Wolves119:52, 26 July 2012
Feral Brown Wolves Despawning?1317:30, 14 July 2012
New Skill?309:20, 26 December 2011
Beetle Wolf218:31, 7 May 2011
Giant wolf update G13S1218:22, 7 May 2011

Grey Jungle Wolf

If any new players have as much trouble finding them as I did, they're in the southernmost part of Herba Jungle, right above the Marshes of Plenty.

15:41, 5 April 2014

Sheep Wolf Spawn Days

They spawn on Sundays too, just ran into them.

07:32, 24 November 2013

Shock 3-4 5-6 from Beach of Scathach mobs

How often do they drop? At least when it comes to killing them fast enough to test it. I can two smash them to death only if I trans, not enough damage to make it efficient enough.

Feral Brown Wolves are much easier for the drops because they die often, and I don't notice camping penalty popping up here. Maybe a high ranked dischord + smash should do the trick because it has the same multiplyer as smash with a stun time and slows enemy.

14:29, 13 September 2012

do pages 5 and 6 even drop in scathatch ever?

11:42, 28 April 2013
 

I'm not even quite sure. The mobs here are very difficult, even for a veteran to solo with the risk of multi-aggro and all. I'm not saying it's not soloable, but rather the fact remains it's just difficult due to the power of the mobs. If it drops, it probably does. I'm sure someone here (if not elsewhere) has at least gotten it if it is on the page.

13:01, 28 April 2013
 

I found Shock 4 once from the Feral Browns while training Fighter skills.

13:29, 28 April 2013
 

The pages do drop, I've seen every single one of them (3~8).... Except for page 9 and 10 from spiders, but I don't hunt them that often.

13:44, 28 April 2013
 

i meant do pages 5 and 6 drop in scathatch, cause i have never heard of nor seen them drop there

16:10, 28 April 2013

thats what the wiki says, but i have never talked to anyone on ruairi server who actually has seen it drop from them

00:02, 29 April 2013
 

It's probably a low drop rate thing. Slightly better off going to the actual missions and farm from them since the exp output sort of pays off for AP for shock for later...if that makes any sense.

07:04, 29 April 2013
 

it does make sense, too bad the drop rate is lower than .1% on ruairi.... i have been on multiple raids where over 300 were killed and no shock pages dropped.

11:02, 29 April 2013
 
 

White Wolves

No longer spawn in Tir? I don't see any...

Checked all channels?

19:52, 26 July 2012
 

Feral Brown Wolves Despawning?

There was a full pack. One minute I went a safe distance to recover and poof, they're all gone!

O_o Please tell me I'm not the only one seeing this...

15:50, 13 July 2012

Not just you. I think it's the monster server acting up, but you never know.

16:08, 13 July 2012
 

Earlier I was informed by a guild mate that an Ancient Elephant despawned in the middle of battle... but then again ancients are known to despawn.

One minute ago I just Drop Kicked a Feral Brown Wolf and it went poof... and so did the rest of its pack.

16:15, 13 July 2012
 

Well considering the amount of unkilled things on the beach, i'd say it's the monster server rebooting in order to prevent a massive amount of spawns.

16:33, 13 July 2012
 

I'm pretty sure there's a maximum limit to how many monsters can appear, and once the body despawns a new monster will appear in place.

16:34, 13 July 2012
 

yeah that's true, though there is such mobs where you "kill 1, spawn 2"

kinda like...Balrogs.

16:36, 13 July 2012
 

It only spawns two because the rest despawned due to inactivity. It stops at a certain limit. this is most seen after maintenance.

19:38, 13 July 2012
 

Except this is not after maintenance. They're just "poofing" for no reason, especially when I'm killing them.

19:41, 13 July 2012
 

Yes i mean it does that a lot. It happens when a certain area in that map is overspawned and it has to take from other locations.

04:34, 14 July 2012
 

You know how if you enter an empty area and start killing them, more spawn? I think sometimes the server doesn't realize a player is still training there, thus the enemies poof to go back to the unpopulated state. I've seen it happen with black-tailed mongooses.

07:23, 14 July 2012
 

So... Is it or is it not a bug? o-o

11:32, 14 July 2012
 

From what Angevon is saying, it's just a natural monster server behavior to despawn mobs if a player isn't detected.

Now that I think about...I've seen Hobgoblins vanish in Lappa.

13:01, 14 July 2012
 

So in general, the despawning isn't a bug, but the player detection for respawning is?

15:52, 14 July 2012
 
 

New Skill?

Brown Dire Wolf used a skill that I did not have, didn't see what it was, only the question mark bubble, is there an existing glitch that does this?

03:48, 26 December 2011

it's just bug. It's smash.

Fallenonesigniture.PNG

06:52, 26 December 2011
 

There are several key factors that trigger this.

  • Did you have the skill that the Wolf used?
  • Were you on a mount?
09:08, 26 December 2011
 

oh its every skill when you are in commerce.

Fallenonesigniture.PNG

09:20, 26 December 2011
 

Beetle Wolf

Technically it can't be on this page because it isn't a mammal, and therefore not a Canine, therefore not a wolf and it is filed under all three. Am I right?

18:24, 7 May 2011

wait, isnt beetle wolf a just a wolf dressed in beetle-like armor?

Fallenonesigniture.PNG

18:29, 7 May 2011
 

Why isn't it any of those three?

<Race ID="21401" ClassName="BeetleWolfA" StringID="/beast/wolf/beetlewolf/beetlewolfa/" Feature="" EnglishName="Beetle Wolf" RaceDesc="petdog2/none" 
<Race ID="21402" ClassName="BeetleWolfB" StringID="/beast/wolf/beetlewolf/beetlewolfb/" Feature="" EnglishName="Beetle Wolf" RaceDesc="petdog2/none" 

Useless text omitted.

18:30, 7 May 2011
 

Giant wolf update G13S1

I fought the giant white wolves in Tir Chonaill, and they have a LOT more hp than they used to, deal a lot more damage and drop new items, including a Wealthy Enchant. I think we should update the wiki to reflect this update, but I don't have any exact values for the new hp/damage rates, but I guess maybe 5k hp or so. I'd assume the black ones also received a buff.

06:01, 22 January 2011

Go ahead and add in the drops, at least.

07:43, 22 January 2011
 

Yeah, all Ulahd bosses got buffed--Neouu84 02:22, 8 May 2011 (UTC)

18:22, 7 May 2011