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Template:DataMonsterScarecrow
{{{{{format}}} |Name=Scarecrow |Page=Event Monsters
|FieldLocations=*Dunbarton South Field (2008 Halloween Event) |DungeonLocations=*None |HP=? |CP=? |Defense=7(9?) |Protection=? |Speed=No |Element=None
|MeleeHits=0 |MeleeDamage=? |RangedHits= |RangedDamage= |MagicHits= |MagicDamage= |ExplosiveHits= |ExplosiveDamage=
|Aggro=y |MultiAggro=n |AggroRange=Unknown |AggroSpeed=Unknown
|EXP=0 |Gold=? |DropEquip=*None |DropMisc=*None
|SkillRest=y |SkillDefense=y |SkillSmash=y |SkillWindmill=y |SkillStomp=y |SkillInstinctiveReaction=y |SkillCombatMastery=y |SkillCriticalHit=y |SkillNaturalShield=3 |SkillManaDeflector =3 |SkillScarecrowCurse=y
|Notes=*This monster spawns first as an NPC.
- It does not have a normal attack, but it uses Windmill frequently.
- There's only a 5% chance of the Scarecrow being knocked back.
- It will only be knocked back with a attack that results in knock backs.
- The only way to defeat a Scarecrow is to lure it into a potato field in Dunbarton.
- For the Scarecrow enchant, go here.
|Advice=*When it calls a player's name, it will chase that player and attempts to Smash him/her until the Scarecrow is attacked, has attacked, or passively stops.
- During its chase, lure the Scarecrow as close as you can to a potato field until it has fallen in.
}}