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Unique skills
Don't know how to incorporate these into the main article (and it seems a waste to make separate pages for these event-specific bandits, but here are my observations on the unique skills that the special bandits possess that make them stand out from their root forms:
- Bandit Goblin Marksman: Arrow Revolver
- Bandit Goblin Sniper: Crash Shot
- Bandit Imp Ice Mage: Ice Spear, higher HP than regular Bandit Imp
- Bandit Imp Fire Mage: Fireball, higher HP than regular Bandit Imp
- Bandit Imp Lightning Mage: Thunder, higher HP than regular Bandit Imp
- Bandit Giant Fighter: Drop Kick (possibly Pummel and Somersault Kick too), can use without prior stage chains
No unique Bandit Humans, oddly enough.