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Marionette Potions causing Damage
What do you mean by limit effectiveness? I don't chug chug chug marionette potions (heck I don't chug any potion anymore) so I've never experienced marionette pot poisoning.
Pot normally heals 100 HP to puppet.
But puppet is broken.
So only 40 HP was healed using the 100 HP Pot.
Am I right?
Yeah, something like that. I don't want to waste marionette 500s (Because screw nimbuses right?) to grab a message. If I see it pop up today, I'll snag a screen and quote it.
Do you mean that pot poison initially damages the marionette, then that part wears off but then there's some sort of aftereffect that causes the marionette pot to heal less? Or something like that?