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Marionette Potions causing Damage
What does that mean? Its own version of pot-poisoning where they subtract their HP by the exact same amount?
Bumping this because I don't think this is thoroughly explained. Excessive use not only subtract HP, but also limits the effectiveness of potion recovery. You will have to go back to Huw to get it fixed, or use a kit. I'm not sure where to put that on this page.
What do you mean by limit effectiveness? I don't chug chug chug marionette potions (heck I don't chug any potion anymore) so I've never experienced marionette pot poisoning.
Pot normally heals 100 HP to puppet.
But puppet is broken.
So only 40 HP was healed using the 100 HP Pot.
Am I right?
Yeah, something like that. I don't want to waste marionette 500s (Because screw nimbuses right?) to grab a message. If I see it pop up today, I'll snag a screen and quote it.
Do you mean that pot poison initially damages the marionette, then that part wears off but then there's some sort of aftereffect that causes the marionette pot to heal less? Or something like that?
—Marionette Potion Usage after extended period of time. |
Using a marionette for a large amount of time will result in this, in addition to potions speeding up the process to some degree, and My marionettes get nimbus'd often due to people summoning them while it is nearby (dam crutches)
The damage is permanent until you either:
- Go back to Huw (Can be done damaged or full HP, which is where the "intricate work" comes in)
- Use a Marionette Kit (Which repairs damage based on Kit Grade)
So, does it or does it not damage the marionette (e.g 100 Marionette Pot = Marionette takes 100 damage)?
Zzzz that description really gives a bad impression...