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Updated Mainstream Mission Difficulty System

Fragment of a discussion from Talk:Shadow Mission

It's fixed due to renewals. It should not be predetermined by talent levels, nor current or total level.

Difficulty shifts are as follows:

  • Basic up until the Secret Experiment Clue II in G9, in which it becomes Int.
  • Int until G13 Hamlet, which should be adv from there.
  • Advanced into the end of G16. There is no Hardmode.