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Updated Mainstream Mission Difficulty System
Fragment of a discussion from Talk:Shadow Mission
It's fixed due to renewals. It should not be predetermined by talent levels, nor current or total level.
Difficulty shifts are as follows:
- Basic up until the Secret Experiment Clue II in G9, in which it becomes Int.
- Int until G13 Hamlet, which should be adv from there.
- Advanced into the end of G16. There is no Hardmode.