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Engineering, Magic Craft, & Dual Gunmini

Engineering, Magic Craft, & Dual Gun

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Why haven't we added such and such yet?

Infodude575 (talk)20:25, 13 August 2013
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Because nobody got around to it yet.

Sozen Cratos Focker (talk)21:37, 13 August 2013
 
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And it takes a lot of work.

DANTE20XX (talk)22:12, 13 August 2013
 
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Why don't you like, just do it yourself instead of asking that on every other outdated page?

Pyro - (Talk)22:58, 13 August 2013
 
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Because I don't know how!

Infodude575 (talk)23:22, 13 August 2013
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I'm not sure how the AP to Stat ratio or w/e works, nor whats the color code we should use for Dual Gun.

Infodude575 (talk)23:41, 13 August 2013
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Stat / AP = Stat:AP ratio.

As for color, the skill page lists three colors. Turquoise, purple, and pink. If you're create, make it a gradient lul. Other than that, I guess just choose one of the three. IMO, purple reps it the best, considering that's the only color that's not similar to any that are being used. (pink, kinda close to combat; turquoise seems close to magic).

Oh right, music has purple. Yeah. Kinda screwed there.

 
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Just use a placeholder color for now. And as Kevin said, divide the total stat gain by the total AP used to get the efficiency.

Pyro - (Talk)00:33, 14 August 2013
 
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If you're doing most of a chart but you can't do the math yourself and/or don't know one of the values, just put a question mark in that spot as a placeholder.

Sozen Cratos Focker (talk)03:39, 14 August 2013
 
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Added ecology for now Will work on adding other stuff later on.

Manakitty (talk)10:00, 10 December 2013