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User:WhitePass

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Shroomster
Adventure Shroomster
Guild Guild MasterMushrooms
Home Gormenghast
Gender Male
Race
Human
100
Age  ??
Part-time Job Church
Repair {{{Repair}}}
Server
100
Total Level Too Hard
Location(s)
Occupation
Talent
Current Talent Smithing
Favorite Skill
Transformations
Spirit of Order.png
100
Awakening of Light.png
100
Demigod Support
100
Mainstream Quests
1 2 3 7 8 9 10 11
12 13 14 15 16 17 19 20
X
The Saga: Iria
1 2 3 4 5 6 7 8 9 10
The Saga: Iria II
P 1 2 3 4 5 6



Four bag FSN set SA/V ratio ~6.5 (for 18 max)
Three character FSN bag SA/V ratio 6.75 (for 13 max)
Heroes bag SA/V ratio 6.75 (for 17 max)
Four bag vocaloid set SA/V ratio ~4.2 (for 15 max)



mushroom playground
Wiki intensifies

Gold Adventure Icon.png
100
Bronze Adventure Icon.png
100
Vates Icon.png
100
Druid Icon.png
100
Soul Star Icon.png
100


Sharp Mind.png
100
Exampleweewooweewoo


Hey look I made a template thingy!





Special Upgrade analysis: TLDR; When you have rank 1 everything, you're gonna use red, except maybe for staff.

Expectation of stones: Given the success rates of the stones, and the fact that a failure decreases the current level by one (except +5 to +6 which destroys the item), we can calculate the expected number of stones to reach each new level. For example, when trying for 2 to 3, we will either decrease to 1 or increase to 3. Hence we require the number of stones to get to +2, plus the expected number of stones to get to +2 from +1 times the number of expected failures, plus one stone for a success.

Level Rate Expected number of attempts Total Stones
0 to 1 100% 1 1
1 to 2 50% 2 1 + 1 + 1
2 to 3 50% 2 3 + 3 + 1
3 to 4 45% 20/9 7 + (11/9)(7) + 1 = 16 + 5/9
4 to 5 45% 20/9 (16+5/9) + (11/9)(16+5/9) + 1 = 34 + 1/9
5 to 6 45% 20/9 (34+1/9) + (11/9)(34+1/9) + 1 = 69 + 2/9

However, these are only good averages across a very large number of weapons (trillions of weapons). For perspective (per a recent discussion with some guy who likes python), about 50% weapons will use less than 21 stones and about 80% of weapons will use less than 45 stones.

Thus, you can consider yourself "unlucky" if you require more than 40 stones to get to +5 and you can consider yourself "lucky" if you require less than 20 stones to get to +5.