Description
|
This skill makes you dart forward like an arrow, attacking nearby enemies and forcing them off to the side. It's perfect for an emergency escape, and your opponent won't know what hit 'em!
|
Details
- Requires a Chain Blade equipped to use.
- Rushes forward while sweeping and spinning in a straight line, hitting every enemy within range and knocking them aside.
- When loaded, red arrows will mark targets potentially effected by the skill.
- Enemies with Advanced Heavy Stander will be marked with grey arrows instead.
- Arrows are only guidelines as enemies can move in and out of range during the skill's execution.
- Where you click will determine the angle at which you dash forward.
- It is required that at least one enemy is within range to use this skill.
- The user will exhibit Advanced Heavy Stander while in use unless they are knocked into Deadly. However, the attack cannot be interrupted even if the user is Knocked Unconscious.
- Unlike other skills that move the player a certain distance within a few seconds, such as Tumble, Raging Spike instantly moves the player to the landing point, much like Shooting Rush.
- Can be successfully used to dodge Fireball and similar skills if the landing area is outside of its range.
- If Raging Spike hits a wall, the attack will stop.
- The user cannot move with Raging Spike loaded.
- Enemies hit will not aggressively aggro the user.
Summary
Rank |
N |
F |
E |
D |
C |
B |
A |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1
|
Required AP
|
- |
1 |
3 |
4 |
5 |
6 |
7 |
10 |
12 |
14 |
16 |
19 |
22 |
25 |
28 |
32
|
Required AP (Total)
|
- |
1 |
4 |
8 |
13 |
19 |
26 |
36 |
48 |
62 |
78 |
97 |
119 |
144 |
172 |
204
|
Additional HP
|
- |
+1 |
- |
+1
|
Additional HP (Total)
|
- |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7 |
+8 |
+9 |
+10 |
+11
|
Additional Int
|
- |
+1 |
- |
+1 |
- |
+1
|
Additional Int (Total)
|
- |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7
|
Additional Dex
|
- |
+1
|
Additional Dex (Total)
|
- |
+1 |
+2 |
+3 |
+4
|
Additional Luck
|
- |
+1 |
- |
+1 |
+2
|
Additional Luck (Total)
|
- |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7 |
+8 |
+9 |
+10 |
+11 |
+13
|
Damage [%]
|
- |
190 |
210 |
230 |
250 |
280 |
310 |
340 |
370 |
400 |
430 |
460 |
490 |
520 |
550 |
600
|
Dorcha Use
|
- |
2
|
Targetable Range
|
- |
1000
|
Attack Width
|
- |
450
|
Attack Range
|
- |
1100
|
Knockdown Range
|
- |
300 |
310 |
320 |
330 |
340 |
350 |
360 |
370 |
380 |
390 |
440
|
Skill CP (Total)
|
- |
1.0 |
2.0 |
5.0 |
10.0 |
20.0 |
30.0 |
40.0 |
60.0 |
80.0 |
100.0 |
120.0 |
140.0 |
160.0 |
180.0 |
200.0
|
Stat CP (Total)
|
- |
1.1 |
2.3 |
3.3 |
4.5 |
5.6 |
6.7 |
7.8 |
8.9 |
10.0 |
11.1 |
11.4 |
11.8 |
12.2 |
12.6 |
14.1
|
Obtaining the Skill
[Raging Spike] Break through the enemy line!
How to Get Quest
|
Reach Rank 1 Chain Blade Mastery and Rank 3 Dorcha Mastery after having completed the Chain Slash scenario quest and have a Baltane Special Unit created.
|
Briefing
|
Good. Now do as I command... I mean, please proceed with the training in accordance with my humble request... - Shuan
|
Objectives
|
|
Rewards
|
- 30000 Experience Points
- 10000 Gold
- Achieve rank F of the Raging Spike skill
|
Additional Information
|
- Let's train with the Chain Blade using Shuan's techniques.
- Previously required you to gift Kaour, Dai and Eirlys one uniform box each, specifically in order, to obtain 3 different text books.
- This is now changed to a single Baltane Textbook, and you may gift any one of the 6 squires.
|
Training Method
Novice Rank
- AP: -
- Stat Improvement: None
- Effects: Practice stage.; Consumes 2 Dorcha; Damage 120%
Method
|
Exp.
|
Count
|
Total
|
Use the skill successfully.
|
30.00 |
5 |
150.00
|
Rank F
- AP: 1
- Stat Improvement: Life +1, Luck +1
- Effects: Consumes 2 Dorcha; Damage 190%
Method
|
Exp.
|
Count
|
Total
|
Use the skill successfully.
|
56 |
2 |
112.00
|
Get a Critical Hit.
|
48 |
1 |
48.00
|
Rank E
- AP: 3
- Stat Improvement: Life +1, Int +1
- Effects: Consumes 2 Dorcha; Damage 210%; Knockdown distance increased
Method
|
Exp.
|
Count
|
Total
|
Use the skill successfully.
|
33.60 |
3 |
100.8
|
Get a Critical Hit.
|
24.00 |
2 |
48.00
|
Rank D
- AP: 4
- Stat Improvement: Life +1
- Effects: Consumes 2 Dorcha; Damage 230%
Method
|
Exp.
|
Count
|
Total
|
Use the skill successfully.
|
16.00 |
5 |
80.00
|
Get a Critical Hit.
|
16.00 |
3 |
48.00
|
Rank C
- AP: 5
- Stat Improvement: Life +1, Int +1
- Effects: Consumes 2 Dorcha; Damage 250%; Knockdown distance increased
Method
|
Exp.
|
Count
|
Total
|
Use the skill successfully.
|
10.40 |
7 |
72.80
|
Get a Critical Hit.
|
12.00 |
4 |
48.00
|
Rank B
- AP: 6
- Stat Improvement: Life +1, Luck +1
- Effects: Consumes 2 Dorcha; Damage 280%
Method
|
Exp.
|
Count
|
Total
|
Use the skill successfully.
|
8.00 |
9 |
72.00
|
Get a Critical Hit.
|
9.60 |
5 |
48.00
|
Rank A
- AP: 7
- Stat Improvement: Life +1, Luck +1
- Effects: Consumes 2 Dorcha; Damage 310%; Knockdown distance increased
Method
|
Exp.
|
Count
|
Total
|
Use the skill successfully.
|
6.40 |
12 |
76.80
|
Get a Critical Hit.
|
8.00 |
5 |
40.00
|
Rank 9
- AP: 10
- Stat Improvement: Life +1, Luck +1
- Effects: Consumes 2 Dorcha; Damage 340%
Method
|
Exp.
|
Count
|
Total
|
Use the skill successfully.
|
5.60 |
13 |
72.80
|
Get a Critical Hit.
|
6.40 |
7 |
44.80
|
Rank 8
- AP: 12
- Stat Improvement: Life +1, Luck +1
- Effects: Consumes 2 Dorcha; Damage 370%; Knockdown distance increased
Method
|
Exp.
|
Count
|
Total
|
Use the skill successfully.
|
4.00 |
18 |
72.00
|
Get a Critical Hit.
|
6.00 |
7 |
42.00
|
Rank 7
- AP: 14
- Stat Improvement: Life +1, Luck +1
- Effects: Consumes 2 Dorcha; Damage 400%
Method
|
Exp.
|
Count
|
Total
|
Use the skill successfully.
|
3.60 |
20 |
70.00
|
Get a Critical Hit.
|
5.60 |
8 |
44.80
|
Rank 6
- AP: 16
- Stat Improvement: Life +1, Luck +1
- Effects: Consumes 2 Dorcha; Damage 430%; Knockdown distance increased
Method
|
Exp.
|
Count
|
Total
|
Use the skill successfully.
|
3.20 |
22 |
70.40
|
Get a Critical Hit.
|
4.80 |
9 |
43.20
|
Rank 5
- AP: 19
- Stat Improvement: Int +1, Luck +1
- Effects: Consumes 2 Dorcha; Damage 460%; Knockdown distance increased
Method
|
Exp.
|
Count
|
Total
|
Use the skill successfully.
|
2.80 |
25 |
70.00
|
Get a Critical Hit.
|
4.40 |
10 |
44.00
|
Rank 4
- AP: 22
- Stat Improvement: Int +1, Dex +1, Luck +1
- Effects: Consumes 2 Dorcha; Damage 490%; Knockdown distance increased
Method
|
Exp.
|
Count
|
Total
|
Use the skill successfully.
|
2.40 |
30 |
72.00
|
Get a Critical Hit.
|
4.00 |
10 |
40.00
|
Rank 3
- AP: 25
- Stat Improvement: Int +1, Dex +1, Luck +1
- Effects: Consumes 2 Dorcha; Damage 520%; Knockdown distance increased
Method
|
Exp.
|
Count
|
Total
|
Use the skill successfully.
|
2.16 |
33 |
71.28
|
Get a Critical Hit.
|
3.60 |
12 |
43.20
|
Rank 2
- AP: 28
- Stat Improvement: Int +1, Dex +1, Luck +1
- Effects: Consumes 2 Dorcha; Damage 550%; Knockdown distance increased
Method
|
Exp.
|
Count
|
Total
|
Use the skill successfully.
|
1.92 |
38 |
72.96
|
Get a Critical Hit.
|
3.20 |
13 |
41.60
|
Rank 1
- AP: 32
- Stat Improvement: Life +1, Int +1, Dex +1, Luck +2
- Effects: Consumes 2 Dorcha; Damage 600%; Knockdown distance increased
Method
|
Exp.
|
Count
|
Total
|
Use the skill successfully.
|
1.12 |
63 |
70.56
|
Perform a finishing blow.
|
2.00 |
19 |
38.00
|
Master Title
the Master of Raging Spike
- DEX +5
- Luck +10
- Raging Spike Damage +20%
Related Enchants
Note: no enchants were found for this query.