Alban Knights Baltane Special Unit Team
Basic Information
The Alban Knights Baltane Special Unit is a unit of Alban Knights left in charge to the player. The player can interact and befriend the NPCs of Avalon Gate: Dai, Eirlys, Elsie, Kanna, Kaour, and Logan, recruiting them into the squad to be sent onto assigned missions.
The "Special Unit" tab on your character screen shows you the basic overview of your unit, allows warping to and from Avalon Gate, and also allows selection of Missions.
The "Enter Camp" button will warp you to Avalon Gate, where you will find the squires for interaction and Shuan for management of your unit. Shuan also has a help function which explains many aspects of the system. In order to use this button, enter the camp manually and complete the quest for creating your unit found in the Squires tab of your quest log.
Command Level
Your command level determines which missions you can undertake, how many squires you can have at once, and more. You gain a +1 permanent increase to Strength, Intelligence, Dexterity, Will, and Luck for every two command levels.
Command level is currently capped at 30. For the required Experience per Level, go here.
Command Level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14+
|
Squires
|
1 |
2 |
3
|
The maximum number of squires recruited can be further increased to 4 and then 5 by the use of 1 or 2 Squire Recruitment Scrolls respectively. It can then be further increased to 6 by use of a Squire Recruitment Scroll PLUS.
Missions
The mission selection screen.
The "Missions" button brings up the "Special Unit Training Board" where you can select missions to assign to your squires. Each mission has required stats in one or more areas to complete the mission. The squire you send on the mission has a success rate determined by their stats compared to the mission requirements, with the success rate capped at 95%. Missions take an amount of time for the squire to attempt, measured in both Erinn Time and real world minutes. Current missions can be added to the Quest Tracker for tracking, and must be completed manually by the player when the square is finished. Missions can be completed remotely from the Special Unit tab of the character window.
Command Experience, Training Points Missions
|
Name
|
Target
|
CMD LVL
|
Time
|
Reward
|
Check Foul Plume
|
Apostle: 1 History: 0 Prophet: 0 Basic: 0 Object: 1 Char.: 0
|
1
|
1D needed (36 Min(s) real)
|
Basic Baltane Seal x1 Command EXP 5 Training Points 3
|
Suspicious Rumor
|
Apostle: 1 History: 0 Prophet: 0 Basic: 0 Object: 1 Char.: 0
|
1
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Basic Baltane Seal x4 Command EXP 16 Training Points 10
|
Salvaged Equipment
|
Apostle: 3 History: 0 Prophet: 0 Basic: 0 Object: 3 Char.: 0
|
2
|
1D needed (36 Min(s) real)
|
Basic Baltane Seal x1 Command EXP 10 Training Points 4
|
Speedy Handling
|
Apostle: 3 History: 0 Prophet: 0 Basic: 0 Object: 3 Char.: 0
|
2
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Basic Baltane Seal x4 Command EXP 32 Training Points 14
|
Supply Delivery
|
Apostle: 4 History: 0 Prophet: 0 Basic: 0 Object: 4 Char.: 0
|
3
|
1D needed (36 Min(s) real)
|
Basic Baltane Seal x1 Command EXP 12 Training Points 5
|
Collect Daily Logs
|
Apostle: 4 History: 0 Prophet: 0 Basic: 0 Object: 4 Char.: 0
|
3
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Basic Baltane Seal x4 Command EXP 38 Training Points 16
|
Read Manuscript
|
Apostle: 6 History: 0 Prophet: 0 Basic: 0 Object: 6 Char.: 0
|
4
|
1D needed (36 Min(s) real)
|
Basic Baltane Seal x1 Command EXP 16 Training Points 6
|
Red Shadow
|
Apostle: 6 History: 0 Prophet: 0 Basic: 0 Object: 6 Char.: 0
|
4
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Basic Baltane Seal x4 Command EXP 51 Training Points 19
|
Proof of Victory
|
Apostle: 8 History: 0 Prophet: 0 Basic: 0 Object: 8 Char.:0
|
5
|
1D needed (36 Min(s) real)
|
Basic Baltane Seal x1 Command EXP 22 Training Points 7
|
Mad Seer's Altar
|
Apostle: 8 History: 0 Prophet: 0 Basic: 0 Object: 8 Char.:0
|
5
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Basic Baltane Seal x4 Command EXP 70 Training Points 22
|
Battle Preparation
|
Apostle: 10 History: 0 Prophet: 0 Basic: 0 Object: 10 Char.: 0
|
6
|
1D needed (36 Min(s) real)
|
Basic Baltane Seal x1 Command EXP 27 Training Points 8
|
Heal the Injured
|
Apostle: 10 History: 0 Prophet: 0 Basic: 0 Object: 10 Char.: 0
|
6
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Basic Baltane Seal x4 Command EXP 86 Training Points 26
|
Faded Traces
|
Apostle: 10 History: 6 Prophet: 0 Basic: 0 Object: 12 Char.: 0
|
7
|
1D needed (36 Min(s) real)
|
Basic Baltane Seal x1 Command EXP 32 Training Points 9
|
Herbalism Training
|
Apostle: 10 History: 6 Prophet: 0 Basic: 0 Object: 12 Char.: 0
|
7
|
9D needed (5 Hour(s) 24 Min(s) real)
|
Basic Baltane Seal x9 Command EXP 202 Training Points 57
|
Expand Storage
|
Apostle: 14 History: 10 Prophet: 0 Basic: 0 Object: 18 Char.: 0
|
8
|
1D needed (36 Min(s) real)
|
Basic Baltane Seal x1 Command EXP 37 Training Points 10
|
Watched in the Dark
|
Apostle: 14 History: 10 Prophet: 0 Basic: 0 Object: 18 Char.: 0
|
8
|
9D needed (5 Hour(s) 24 Min(s) real)
|
Basic Baltane Seal x9 Command EXP 233 Training Points 57
|
Smokescreen
|
Apostle: 19 History: 15 Prophet: 0 Basic: 0 Object: 23 Char.: 0
|
9
|
1D needed (36 Min(s) real)
|
Basic Baltane Seal x1 Command EXP 42 Training Points 11
|
Canvassing
|
Apostle: 19 History: 15 Prophet: 0 Basic: 0 Object: 23 Char.: 0
|
9
|
9D needed (5 Hour(s) 24 Min(s) real)
|
Basic Baltane Seal x9 Command EXP 265 Training Points 69
|
Shadow Trace
|
Apostle: 25 History: 20 Prophet: 0 Basic: 0 Object: 29 Char.: 0
|
10
|
1D needed (36 Min(s) real)
|
Intermediate Baltane Seal x1 Command EXP 44 Training Points 12
|
Join the Patrol
|
Apostle: 25 History: 20 Prophet: 0 Basic: 0 Object: 29 Char.: 0
|
10
|
9D needed (5 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x9 Command EXP 277 Training Points 76
|
Taming a Wild Horse
|
Apostle: 31 History: 26 Prophet: 0 Basic: 0 Object: 35 Char.: 15
|
11
|
1D needed (36 Min(s) real)
|
Intermediate Baltane Seal x1 Command EXP 47 Training Points 13
|
Watched Targets
|
Apostle: 31 History: 26 Prophet: 0 Basic: 0 Object: 35 Char.: 15
|
11
|
9D needed (5 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x9 Command EXP 296 Training Points 82
|
Unexpected Harvest
|
Apostle: 38 History: 33 Prophet: 0 Basic: 0 Object: 42 Char.: 22
|
12
|
1D needed (36 Min(s) real)
|
Intermediate Baltane Seal x1 Command EXP 51 Training Points 14
|
Lost Memory
|
Apostle: 38 History: 33 Prophet: 0 Basic: 0 Object: 42 Char.: 22
|
12
|
9D needed (5 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x9 Command EXP 321 Training Points 88
|
Where is the Cargo
|
Apostle: 48 History: 43 Prophet: 0 Basic: 0 Object: 52 Char.: 32
|
13
|
1D needed (36 Min(s) real)
|
Intermediate Baltane Seal x1 Command EXP 56 Training Points 15
|
Old Woman's Memory
|
Apostle: 48 History: 43 Prophet: 0 Basic: 0 Object: 52 Char.: 32
|
13
|
9D needed (5 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x9 Command EXP 353 Training Points 95
|
Twinkle Twinkle
|
Apostle: 60 History: 55 Prophet: 0 Basic: 35 Object: 64 Char.: 44
|
14
|
1D needed (36 Min(s) real)
|
Intermediate Baltane Seal x1 Command EXP 61 Training Points 16
|
Addiction Recovery
|
Apostle: 60 History: 55 Prophet: 0 Basic: 35 Object: 64 Char.: 44
|
14
|
9D needed (5 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x9 Command EXP 384 Training Points 101
|
Silent Footsteps
|
Apostle: 76 History: 70 Prophet: 0 Basic: 46 Object: 80 Char.: 56
|
15
|
1D needed (36 Min(s) real)
|
Intermediate Baltane Seal x1 Command EXP 68 Training Points 17
|
Find the Patrolman
|
Apostle: 76 History: 70 Prophet: 0 Basic: 46 Object: 80 Char.: 56
|
15
|
9D needed (5 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x9 Command EXP 428 Training Points 107
|
Mop-up Bandits
|
Apostle: 96 History: 90 Prophet: 0 Basic: 66 Object: 100 Char.: 76
|
16
|
1D needed (36 Min(s) real)
|
Intermediate Baltane Seal x1 Command EXP 80 Training Points 18
|
Survivor Rescue
|
Apostle: 96 History: 90 Prophet: 0 Basic: 66 Object: 100 Char.: 76
|
16
|
9D needed (5 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x9 Command EXP 504 Training Points 113
|
Equipment Repairs
|
Apostle: 131 History: 125 Prophet: 0 Basic: 90 Object: 135 Char.: 111
|
17
|
1D needed (36 Min(s) real)
|
Intermediate Baltane Seal x1 Command EXP 90 Training Points 19
|
Rear Support
|
Apostle: 131 History: 125 Prophet: 0 Basic: 90 Object: 135 Char.: 111
|
17
|
9D needed (5 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x9 Command EXP 567 Training Points 120
|
Preparing for Battle
|
Apostle: 181 History: 175 Prophet: 100 Basic: 140 Object: 185 Char.: 161
|
18
|
1D needed (36 Min(s) real)
|
Intermediate Baltane Seal x1 Command EXP 99 Training Points 20
|
Fabricated Memory
|
Apostle: 181 History: 175 Prophet: 100 Basic: 140 Object: 185 Char.: 161
|
18
|
9D needed (5 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x9 Command EXP 624 Training Points 126
|
Omen of Despair
|
Apostle: 246 History: 240 Prophet: 165 Basic: 205 Object: 250 Char.: 226
|
19
|
1D needed (36 Min(s) real)
|
Intermediate Baltane Seal x1 Command EXP 109 Training Points 21
|
Test of Courage
|
Apostle: 246 History: 240 Prophet: 165 Basic: 205 Object: 250 Char.: 226
|
19
|
9D needed (5 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x9 Command EXP 687 Training Points 132
|
Unexpected Shelter
|
Apostle: 450 History: 450 Prophet: 450 Basic: 450 Object: 450 Char.: 450
|
20
|
1D needed (36 Min(s) real)
|
Advanced Baltane Seal x1 Command EXP 123 Training Points 22
|
Defending Ceo Island
|
Apostle: 450 History: 450 Prophet: 450 Basic: 450 Object: 450 Char.: 450
|
20
|
9D needed (5 Hour(s) 24 Min(s) real)
|
Advanced Baltane Seal x9 Command EXP 775 Training Points 139
|
|
Experience Points and Gold Missions
|
Name
|
Target
|
CMD LVL
|
Time
|
Reward
|
Missing Girl
|
Apostle: 0 History: 0 Prophet: 12 Basic: 10 Object: 0 Char.: 6
|
7
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Basic Baltane Seal x4 4608 Experience Points 2100 Gold
|
A New Clue
|
Apostle: 0 History: 0 Prophet: 12 Basic: 10 Object: 0 Char.: 6
|
7
|
18D needed (10 Hour(s) 48 Min(s) real)
|
Basic Baltane Seal x18 15552 Experience Points 6800 Gold
|
Solve the Mystery
|
Apostle: 0 History: 0 Prophet: 18 Basic: 14 Object: 0 Char.: 10
|
8
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Basic Baltane Seal x4 5184 Experience Points 2300 Gold
|
Dancing in the Moonlight
|
Apostle: 0 History: 0 Prophet: 18 Basic: 14 Object: 0 Char.: 10
|
8
|
18D needed (10 Hour(s) 48 Min(s) real)
|
Basic Baltane Seal x18 17496 Experience Points 7700 Gold
|
Infiltration
|
Apostle: 0 History: 0 Prophet: 23 Basic: 19 Object: 0 Char.: 15
|
9
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Basic Baltane Seal x4 5760 Experience Points 2600 Gold
|
Proof of Wrongdoing
|
Apostle: 0 History: 0 Prophet: 23 Basic: 19 Object: 0 Char.: 15
|
9
|
18D needed (10 Hour(s) 48 Min(s) real)
|
Basic Baltane Seal x18 19440 Experience Points 8700 Gold
|
Request Support
|
Apostle: 0 History: 0 Prophet: 29 Basic: 25 Object: 0 Char.: 20
|
10
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x4 6336 Experience Points 2900 Gold
|
Mop-up Operation
|
Apostle: 0 History: 0 Prophet: 29 Basic: 25 Object: 0 Char.: 20
|
10
|
18D needed (10 Hour(s) 48 Min(s) real)
|
Intermediate Baltane Seal x18 21384 Experience Points 9700 Gold
|
Hunting Proficiency
|
Apostle: 0 History: 15 Prophet: 35 Basic: 31 Object: 0 Char.: 26
|
11
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x4 6912 Experience Points 3200 Gold
|
Ritual of Evil
|
Apostle: 0 History: 15 Prophet: 35 Basic: 31 Object: 0 Char.: 26
|
11
|
18D needed (10 Hour(s) 48 Min(s) real)
|
Intermediate Baltane Seal x18 23328 Experience Points 10700 Gold
|
Finding the Original
|
Apostle: 0 History: 22 Prophet: 42 Basic: 38 Object: 0 Char.: 33
|
12
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x4 7488 Experience Points 3500 Gold
|
Artifact Restoration
|
Apostle: 0 History: 22 Prophet: 42 Basic: 38 Object: 0 Char.: 33
|
12
|
18D needed (10 Hour(s) 48 Min(s) real)
|
Intermediate Baltane Seal x18 25272 Experience Points 11600 Gold
|
Training for Battle
|
Apostle: 0 History: 32 Prophet: 52 Basic: 48 Object: 0 Char.: 43
|
13
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x4 8064 Experience Points 3800 Gold
|
A Visitor
|
Apostle: 0 History: 32 Prophet: 52 Basic: 48 Object: 0 Char.: 43
|
13
|
18D needed (10 Hour(s) 48 Min(s) real)
|
Intermediate Baltane Seal x18 27216 Experience Points 12600 Gold
|
Collect Clues
|
Apostle: 0 History: 44 Prophet: 64 Basic: 60 Object: 35 Char.: 55
|
14
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x4 8640 Experience Points 4100 Gold
|
Cursed Letter
|
Apostle: 0 History: 44 Prophet: 64 Basic: 60 Object: 35 Char.: 55
|
14
|
18D needed (10 Hour(s) 48 Min(s) real)
|
Intermediate Baltane Seal x18 29160 Experience Points 13600 Gold
|
Support the Support Unit
|
Apostle: 0 History: 56 Prophet: 80 Basic: 76 Object: 46 Char.: 70
|
15
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x4 9216 Experience Points 4300 Gold
|
Those Left Behind
|
Apostle: 0 History: 56 Prophet: 80 Basic: 76 Object: 46 Char.: 70
|
15
|
18D needed (10 Hour(s) 48 Min(s) real)
|
Intermediate Baltane Seal x18 31104 Experience Points 14500 Gold
|
Prove Your Skills
|
Apostle: 0 History: 76 Prophet: 100 Basic: 96 Object: 66 Char.: 90
|
16
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x4 9792 Experience Points 4600 Gold
|
Traces of Another Prophet
|
Apostle: 0 History: 76 Prophet: 100 Basic: 96 Object: 66 Char.: 90
|
16
|
18D needed (10 Hour(s) 48 Min(s) real)
|
Intermediate Baltane Seal x18 33048 Experience Points 15500 Gold
|
Mutant Sample Collection
|
Apostle: 0 History: 111 Prophet: 135 Basic: 131 Object: 90 Char.: 125
|
17
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x4 10368 Experience Points 4900 Gold
|
Purify Neagh Lake
|
Apostle: 0 History: 111 Prophet: 135 Basic: 131 Object: 90 Char.: 125
|
17
|
18D needed (10 Hour(s) 48 Min(s) real)
|
Intermediate Baltane Seal x18 34992 Experience Points 16500 Gold
|
Swarming Lake
|
Apostle: 100 History: 161 Prophet: 185 Basic: 181 Object: 140 Char.: 175
|
18
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x4 10944 Experience Points 5200 Gold
|
Ancient Ritual
|
Apostle: 100 History: 161 Prophet: 185 Basic: 181 Object: 140 Char.: 175
|
18
|
18D needed (10 Hour(s) 48 Min(s) real)
|
Intermediate Baltane Seal x18 36936 Experience Points 17500 Gold
|
The Pied Piper
|
Apostle: 165 History: 205 Prophet: 250 Basic: 246 Object: 226 Char.: 240
|
19
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Intermediate Baltane Seal x4 11520 Experience Points 5500 Gold
|
On a Stormy Night
|
Apostle: 165 History: 205 Prophet: 250 Basic: 246 Object: 226 Char.: 240
|
19
|
18D needed (10 Hour(s) 48 Min(s) real)
|
Intermediate Baltane Seal x18 38880 Experience Points 18400 Gold
|
River of Death
|
Apostle: 450 History: 450 Prophet: 450 Basic: 450 Object: 450 Char.: 450
|
20
|
4D needed (2 Hour(s) 24 Min(s) real)
|
Advanced Baltane Seal x4 12096 Experience Points 5800 Gold
|
Suspicion of Betrayal
|
Apostle: 450 History: 450 Prophet: 450 Basic: 450 Object: 450 Char.: 450
|
20
|
18D needed (10 Hour(s) 48 Min(s) real)
|
Advanced Baltane Seal x18 40824 Experience Points 19400 Gold
|
|
Special Supply Box Missions (One-Time Only Missions)
|
Name
|
Target
|
CMD LVL
|
Time
|
Reward
|
Receive Special Supply Box LVL 2
|
Apostle: 1 History: 1 Prophet: 1 Basic: 1 Object: 1 Char.: 1
|
2
|
1D needed (36 Min(s) real)
|
AP 2 Potion Basic Baltane Supply Box x1 Basic Baltane Seal x2
|
Receive Special Supply Box LVL 3
|
Apostle: 3 History: 3 Prophet: 3 Basic: 3 Object: 3 Char.: 3
|
3
|
1D needed (36 Min(s) real)
|
AP 2 Potion Basic Baltane Supply Box x1 Basic Baltane Seal x2
|
Receive Special Supply Box LVL 4
|
Apostle: 6 History: 6 Prophet: 6 Basic: 6 Object: 6 Char.: 6
|
4
|
1D needed (36 Min(s) real)
|
AP 2 Potion Basic Baltane Supply Box x1 Basic Baltane Seal x2
|
Receive Special Supply Box LVL 5
|
Apostle: 10 History: 10 Prophet: 10 Basic: 10 Object: 10 Char.: 10
|
5
|
1D needed (36 Min(s) real)
|
AP 5 Potion Basic Baltane Supply Box x2 Basic Baltane Seal x4
|
Receive Special Supply Box LVL 6
|
Apostle: 15 History: 15 Prophet: 15 Basic: 15 Object: 15 Char.: 15
|
6
|
1D needed (36 Min(s) real)
|
AP 5 Potion Basic Baltane Supply Box x2 Basic Baltane Seal x4
|
Receive Special Supply Box LVL 7
|
Apostle: 20 History: 20 Prophet: 20 Basic: 20 Object: 20 Char.: 20
|
7
|
1D needed (36 Min(s) real)
|
AP 5 Potion Basic Baltane Supply Box x2 Basic Baltane Seal x4
|
Receive Special Supply Box LVL 8
|
Apostle: 25 History: 25 Prophet: 25 Basic: 25 Object: 25 Char.: 25
|
8
|
1D needed (36 Min(s) real)
|
AP 8 Potion Basic Baltane Supply Box x3 Basic Baltane Seal x6
|
Receive Special Supply Box LVL 9
|
Apostle: 35 History: 35 Prophet: 35 Basic: 35 Object: 35 Char.: 35
|
9
|
1D needed (36 Min(s) real)
|
AP 8 Potion Basic Baltane Supply Box x3 Basic Baltane Seal x6
|
Receive Special Supply Box LVL 10
|
Apostle: 40 History: 40 Prophet: 40 Basic: 40 Object: 40 Char.: 40
|
10
|
4D needed (2 Hour(s) 24 Min(s) real)
|
AP 8 Potion Basic Baltane Supply Box x3 Basic Baltane Seal x6
|
Receive Special Supply Box LVL 11
|
Apostle: 50 History: 50 Prophet: 50 Basic: 50 Object: 50 Char.: 50
|
11
|
4D needed (2 Hour(s) 24 Min(s) real)
|
AP 12 Potion Intermediate Baltane Supply Box x1 Intermediate Baltane Seal x2
|
Receive Special Supply Box LVL 12
|
Apostle: 60 History: 60 Prophet: 60 Basic: 60 Object: 60 Char.: 60
|
12
|
4D needed (2 Hour(s) 24 Min(s) real)
|
AP 12 Potion Intermediate Baltane Supply Box x1 Intermediate Baltane Seal x2
|
Receive Special Supply Box LVL 13
|
Apostle: 70 History: 70 Prophet: 70 Basic: 70 Object: 70 Char.: 70
|
13
|
4D needed (2 Hour(s) 24 Min(s) real)
|
AP 12 Potion Intermediate Baltane Supply Box x1 Intermediate Baltane Seal x2
|
Receive Special Supply Box LVL 14
|
Apostle: 90 History: 90 Prophet: 90 Basic: 90 Object: 90 Char.: 90
|
14
|
4D needed (2 Hour(s) 24 Min(s) real)
|
AP 15 Potion Intermediate Baltane Supply Box x2 Intermediate Baltane Seal x4
|
Receive Special Supply Box LVL 15
|
Apostle: 110 History: 110 Prophet: 110 Basic: 110 Object: 110 Char.: 110
|
15
|
4D needed (2 Hour(s) 24 Min(s) real)
|
AP 15 Potion Intermediate Baltane Supply Box x2 Intermediate Baltane Seal x4
|
Receive Special Supply Box LVL 16
|
Apostle: 130 History: 130 Prophet: 130 Basic: 130 Object: 130 Char.: 130
|
16
|
4D needed (2 Hour(s) 24 Min(s) real)
|
AP 15 Potion Intermediate Baltane Supply Box x2 Intermediate Baltane Seal x4
|
Receive Special Supply Box LVL 17
|
Apostle: 150 History: 150 Prophet: 150 Basic: 150 Object: 150 Char.: 150
|
17
|
9D (5 Hour (s)24 Minute(s) Real)
|
AP 20 Potion Advanced Baltane Supply Box x1 Advanced Baltane Seal x2
|
Receive Special Supply Box LVL 18
|
Apostle: 180 History: 180 Prophet: 180 Basic: 180 Object: 180 Char.: 180
|
18
|
9D (5 Hour (s)24 Minute(s) Real)
|
AP 20 Potion Advanced Baltane Supply Box x1 Advanced Baltane Seal x2
|
Receive Special Supply Box LVL 19
|
Apostle: 250 History: 250 Prophet: 250 Basic: 250 Object: 250 Char.: 250
|
19
|
9D (5 Hour (s)24 Minute(s) Real)
|
AP 20 Potion Advanced Baltane Supply Box x1 Advanced Baltane Seal x2
|
Receive Special Supply Box LVL 20
|
Apostle: 350 History: 350 Prophet: 350 Basic: 350 Object: 350 Char.: 350
|
20
|
18D (10 Hour (s)48 Minute(s) Real)
|
AP 25 Potion Advanced Baltane Supply Box x2 Advanced Baltane Seal x4
|
|
Rewards
Possible mission rewards include seals, command experience, training points, and more. Each mission shows you the reward before you accept it.
Injuries
If a Squire fails a mission, they may become injured. While injured you cannot send them on a mission or training, increase their likability through conversation, and they will have a noticeboard in their place saying that they are currently injured.
The injured Squire will be moved to the Infirmary at the north-east of the base, and will rest there for seven real-world days unless the player treats their injuries. During this time their affection towards the player will also decrease. After successful treatment, the player chooses a social dialogue response, followed by a conversation with the injured Squire. If the Squire was successfully treated, they will return to their primary location as per usual.
Symptom
|
Treatment
|
Leg is bleeding |
Perform Blood Transfusion
|
Body is bleeding |
Perform Blood Transfusion
|
Shoulder is bleeding |
Perform Blood Transfusion
|
Drained by Fiery Chase |
Prescribe Rest
|
Drained by Plan to Retreat |
Prescribe Rest
|
Drained by A Long Journey |
Prescribe Rest
|
Potion has taken hold |
Administer Antidote
|
Mantua Poison Herb has taken hold |
Administer Antidote
|
Pot-Belly Spider Venom has taken hold |
Administer Antidote
|
White Rock Scorpion Venom has taken hold |
Administer Antidote
|
Received Captured by the Apostle Divine Damage |
Grant Divine Power
|
Received Because of Divine Power Divine Damage |
Grant Divine Power
|
Received Because of Mutant Attacks Divine Damage |
Grant Divine Power
|
Wrist is broken |
Apply a bandage
|
Ribs bone is cracked |
Apply a bandage
|
Leg bone is cracked |
Apply a bandage
|
Wrist bone is cracked |
Apply a bandage
|
Arm bone is cracked |
Apply a bandage
|
Suffered Because of Childhood Psychological Attack |
Give Comfort
|
Suffered Because of Hated Food Psychological Attack |
Give Comfort
|
Suffered Through the Nightmare Psychological Attack |
Give Comfort
|
Suffered From being Taunted Psychological Attack |
Give Comfort
|
Ankle is swollen |
Give Cold Massage
|
Eyelid is swollen |
Give Cold Massage
|
Finger is swollen |
Give Cold Massage
|
Squires
The basic overview panel for a squire.
Baltane contains six squires, which are apprentice knights still in training. At the start, only Kanna and Logan can be recruited.
Stats
Each squire has their own personality and stats. The mission stats of a squire are as follows, capping at 900.
- DIV: Divine Power, increases success rate on missions dealing with Apostles.
- STR: Strength, increases success rate when handling regular monsters.
- INT: Intelligence, increases success rate when dealing with research and history.
- DEX: Dexterity, increases success rate of dealing with artifacts and objects.
- WILL: Will, increases mission success rate when Prophets are involved.
- LUCK: Luck, charisma, increases success rate when dealing with other NPCs and life skills.
These stats will also have an effect on the squire's stats in Baltane Missions. For more information, see Squire Mission Stats.
Stress increases as the squire runs missions and trains. A stress level above 50% causes a drop in mission success rate, and a squire above 80% stress may not follow orders. Stress can be reduced through counseling the squire or special interactions.
Likability
Squire |
Lvl 1 |
Lvl 2 |
Lvl 3 |
Lvl 4 |
Lvl 5
|
Logan |
30 |
100 |
70 |
100 |
100
|
Kanna |
30 |
100 |
70 |
100 |
100
|
Dai |
30 |
150 |
100 |
200 |
100
|
Eirlys |
70 |
150 |
100 |
50 |
100
|
Kaour |
50 |
300 |
100 |
150 |
100
|
Elsie |
30 |
300 |
100 |
200 |
100
|
A squire's likability level is displayed to the right of their portrait. It appears as a percentage, such as 50%, but if you hover your cursor over the progress bar it will display a fraction, such as 75/150, meaning the squire has accumulated 75 points of the 150 points available at that level. The number of points available varies by squire and by level, as shown in the table.
Likability can be increased by favorable interactions with the squire, detailed below. Likability goes down slightly when they train or through certain interactions with them or other squires.
A successful regular conversation raises likability by 3 points.
Once your likability with a squire reaches level 3, you have the option to attempt to recruit them into your squad if you have room.
At most levels, when likability is one point below the maximum, such as 99/100 or 199/200, the squire obtains a level uncap quest. Completing the quest progresses them to the next level. At level 5, no further progress is possible and likability caps at one point less than the maximum. Non-recruited squires cannot progress beyond level 3.
See Squire Quests for more information on the quests requiring completion to proceed to the next level.
Interactions
When in Avalon Gate, you can speak to the squires to interact with them in various ways.
Conversations
Keywords to speak to the squires with.
When interacting with the squires, there's a number of basic topics to talk with them about and the squire will want to talk about one of them. You can talk to each squire about three topics in the "Interest Conversations" tab each in-game day, resetting at 6:00 AM. Any other keywords can be used, and will not use up a daily interaction.
Speaking to a squire about the topic they want to talk about raises their likability experience by 3 points, talking about a neutral topic has no effect other than using up one daily interaction, while speaking to them about a topic they currently dislike will slightly reduce their likability experience by 1 point. Using a keyword that is not under the Interest tab will not use a daily interaction. Each squire has their own leveling curve for likability, so refer to their individual information window for progress to next level.
Kanna and Logan will plainly tell you the topic they wish to talk about, Dai and Eirlys tell you the topic they don't want to talk about, and Elsie and Kaour give no hints. Shuan will tell you one of the desired conversation topics for a selected squire for one day, in exchange for Basic Baltane Seals. The number of Seals required is equal to the selected squire's likability level.
The topics each squire likes follow a set sequence of answers, which is available here. Note that sometimes the squire will interject their sequence with a unique discussion that, if answered correctly, brings up extended dialogue, and moves on to the next topic in the sequence.
When a squire's likability reaches level 3, you will receive a keyword matching that squire in the Memo tab. Using this keyword on any squire will have them share their opinion about that squire. If you end the conversation with an un-recruited squire while their likability level is at least 3, you will be prompted with the choice to recruit them. Note that you will only be able to accept if you have available space in your unit.
When a squire's likability reaches level 5 plus 90%, you will receive a Divine Medal keyword that corresponds to the squire in the Memo tab. Talking to the squire with their corresponding keyword will request them to retrieve a Divine Medal. Should you choose to accept, that squire will instantly lose 50% likability but you will gain a new squire mission for only that squire which requires 450 in all stats for the maximum success rate.
Training
The training selection interface.
Squires, in your squad, can be commanded to undergo training in order to improve their stats. In order to train, you must have Training Points which are awarded from missions, along with certain methods being limited to a likability level with the squire. The training point pool is shared, meaning points collected from one squire can be used for any other squire.
Once training starts, the squire loses 1 likability experience point. The training takes 1 day Erinn time (36 minutes real time) to complete, during which the squire cannot be interacted with. Once the time has passed, you must manually talk to the squire to complete their training.
Certain training methods can cause a decrease in another stat.
The squire also has a chance to gain extra stats on top of normal training. This rate increases toward their specialty stat and/or going out with them.
Counsel
Counseling a squire involves listening to their worries and giving them a day off. The squire will have a large reduction in stress, and take a break for one in-game day (36 minutes real time), during which they will not be available to run missions or train.
Go Out
Squires are not allowed to leave Avalon Gate freely, but as their commander you can escort them outside for a walk or a date.
- Dating can only be done with one squire once a week, resetting every Saturday at EDT: 10:00am
UTC: 2:00pm
AEDT: 1:00am
7:00am PDT100.
- Requires likability of 3 or more.
- Requires stress to be less than 80.
- Will increase the selected squire's likability by +6 to +15.
- Squires will offer a choice to the player.
- Picking the worst option increases likability gain by +7.
- Picking the average option increases likability gain by +10.
- Picking the best option increases likability gain by +13.
- Squires enjoy certain types of dates more than others; picking the right date increases likability gain by +1.
- Squires are excited when they get to go on any date after about a month of waiting; this increases likability gain by +1
- Squires do not enjoy going on the same date repeatedly; this decreases likability gain by -1.
- Will remove all of the selected squire's stress.
- Will decrease all of the unselected squire's likability by -1 point.
- Squires can ask to go on specific dates; picking the last agreed upon date will change the date to a special version.
- The last agreed upon date must be from the squire you intend to go out with.
- Special versions of dates always have the same choices, making it easier to select the best option.
This table outlines the best options for increasing likeability:
|
Walk Enjoyed by: Dai and Elsie
|
Masquerade Enjoyed by: Logan and Kanna
|
Library Enjoyed by: Kaour and Eirlys
|
Dai
|
Normal
|
- Grilled Silk-Striped Marlin
- Jellyfish Salad
- Spicy Red Sea Bream Stew
- Steamed Shark Fin
|
- Black-haired Guest
- Emotionless Guest
- Pale-skinned Guest
|
- Fire Arrow: The Art of Archery
- Legend of the Giant Bird
|
Special
|
|
Get Angry
|
Doodle
|
Eirlys
|
Normal
|
- Assorted Fruit
- Celery Salad
- Caviar Salad
- Fried Eggplant
- ?Omelet?
- Onion Soup
- Pickled Celery
- Potato Croquette
|
- Blonde Guest
- Tough-looking Guest
|
- Alchemy and Battling
- A Guide on Firebolt
- Cor Meditation Method Research -Intermediate-
- Draw a Bow!
|
Special
|
?Leave it to squire?
|
|
Cover
|
Elsie
|
Normal
|
- Chocolate Chip Cookie
- Churros
- Fortune Cookie
- Popcorn
- Strawberry Candy
- Strawberry Milk
- Hotdog
|
- Bearded Guest
- Guest with a dandy cut
- Guest with Glasses
- Guest with Mature Eyes
- Mature-looking Guest
|
- A Lute Playing Boy
- Animal-loving Healer
- Brifne Carp and Small Erinn
- Mystery of the Dungeon
- Story of a White Doe
- The Fox and I
- The Good Son
- The Greedy Snow Imp
- The Tale of Ifan the Rich
- Tracy's Secret
|
Special
|
[Escape Together]
|
Talk it out?
|
Cover
|
Kanna
|
Normal
|
- Croque Monsieur
- Gateau Au Chocolat
- Walnut Pie
- ?Cheesecake?
- ?Toast?
|
- Friendly looking guest
- Humble-looking guest
- Kind looking guest
- Short haired guest
|
- The Good Son
- The Paladin's Oath
|
Special
|
|
Talk it out
|
Cover
|
Kaour
|
Normal
|
- Assorted Fruit
- Tomato Basil Salad
|
- Calm-looking guest
- Guest with the Long Hair
|
- Seal Stone Research Almanac: Ciar Dungeon
- Understanding Wisps
- The Book of Revenge, Vol. 3 (Translated)
|
Special
|
Defeat them
|
Talk it out
|
Doodle
|
Logan
|
Normal
|
BnR
|
- Guest with light brown hair
- Guest with Sad Eyes
|
- Making Pasta
- Wine for the Everyman
|
Special
|
?Leave it to squire?
|
Watch
|
Watch
|
Dismiss
Removes a squire from your command so you have room to take on a different one. This lowers the likability level of that particular squire by 100 points, but you may always try and recruit that squire again in the future if you choose.
- Note: The squire will permanently remember being dismissed, even if taken back in the team. This may affect their dialogue.
Baltane Mission Outfit
During Baltane Missions you may find a Squire's Uniform Box. Each squire has a birthday tied to a real-life day (as mentioned in the item description), and only that time you may gift the squire the box as a birthday present by dragging the item from your inventory and clicking the squire. This can be done even if the squire has not been recruited.
Once you have given the box, the option to change the squire's uniform unlocks for only recruited squires. This will cause them to wear the selected outfit during a Baltane Mission.
The outfit can also be changed back to default in the same menu.
Squire
|
Outfits
|
From
|
Difficulty
|
Birthday
|
Dai
|
|
|
- ?
- (Basic) - Reward Chest
- (Basic) - Reward Chest
|
Wednesday
|
Logan
|
|
|
- ?
- (Basic) - Reward Chest
- (Basic) - Reward Chest
|
Thursday
|
Kaour
|
|
|
- ?
- (Basic/Elite) - Reward Chest
- ?
|
Friday
|
Eirlys
|
|
|
- ?
- ?
- (Elite) - Reward Chest
- (Basic) - Reward Chest
|
Tuesday
|
Elsie
|
|
|
- ?
- ?
- (Basic) - Reward Chest
- (Basic) - Reward Chest
|
Saturday
|
Kanna
|
|
|
- ?
- ?
- (Basic/Elite) - Reward Chest
- (Basic) - Reward Chest
|
Monday
|