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Talk:Act 6: Crisis

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Contents

Thread titleRepliesLast modified
Reforge + Title do not stack203:54, 18 July 2014
CP Limit1520:52, 15 May 2013
Attack 6 or more enemies303:35, 21 December 2012
Buff023:12, 17 November 2012
Provoke Duration Variables817:05, 10 November 2012

Reforge + Title do not stack

ive heard from some people that they do not stack and ive heard from others they do stack. can anyone prove this? I don't wanna waste time trying to get the reforge if it don't stack.

Vaida678 (talk)21:55, 15 July 2014

.5m (+50) isn't much of a notable change...I 'mm pretty sure it does stack. I'll look into this later.

I have a reforge but I'd need to train to get the master title. Maybe I'll do that over the weekend if no one else can test it right now.

Blargel (talk)03:54, 18 July 2014
 
 

The pull is unaffected by the CP of the enemies.

http://www.youtube.com/watch?v=PSnzRuwBhoQ

Kurodo (talk)14:03, 10 November 2012

What level mission is that? And what rank is your Crisis? Also, if possible, what's your CP?

Oh wait, nevermind. You pointed out your rank in the video.

 

Looks like... Their Method Elite, 5.4k CP Zombies. The guy's CP is 2k, which is right there in the video for a brief moment.

Infodude575 (talk)14:07, 10 November 2012
 

If its not CP... then what would it be?

Infodude575 (talk)14:17, 10 November 2012
 

I think it is the limit for "taunting" mobs. I haven't tested it though.

Kurodo (talk)14:22, 10 November 2012
 

Unfortunately I can't find anything about that unknown variable in Mabidata...

Infodude575 (talk)14:26, 10 November 2012
 

It's possible that it's an unused stat.

Kurodo (talk)14:30, 10 November 2012
 

Oh right. I forgot about this. It's called "Provoke Abilities". What can be interpreted from that...

 

O-o? What the fuck?

Infodude575 (talk)14:41, 10 November 2012
 

[1] Pulling the aggro of Master Bandits.

Please do not delete or change anything on the skill page regarding CP until this has been fully tested.

Kurodo (talk)18:04, 1 May 2013
 

It appears to be a glitch. The enemies will continue to attack until the puppet is desummoned.

Kurodo (talk)19:02, 1 May 2013
 

Is whats listed really the CP Limit? My Marionette pulls Hard Stone Golems which have like 6k CP and they forget all about me when I unsummon the marionette.

Infodude575 (talk)22:28, 14 May 2013
 

...we should trying something...a bit more extreme. Say around, metus's mobs....

 

r1 Crisis, used it against Nuadha (19998 CP). Still has aggro on me...hmm...too extreme?

 

20k is a bit extreme. Try something with 10k, like Basic Doppelganger.

Infodude575 (talk)20:52, 15 May 2013
 

Attack 6 or more enemies

Where the hell am I gonna find that many spawns in one place?!

Infodude575 (talk)16:10, 8 December 2012

Orb rooms, spiders or foxes in Tir, spiders in Emain, Rath Castle shadow missions, Renes Egg-Guarding Game?

--Aramet (Talk)16:22, 8 December 2012
 

I tried Tir, they're not that clustered.

Infodude575 (talk)17:20, 8 December 2012
 

That's what Enthralling Performance is for, unfortunately. . . That and Armor Proffing or Defense training. (Since nobody uses it strategically like it was meant to. . .)

Pyro - (Talk)03:35, 21 December 2012
 

Since both the player and the marionette gain AHS after Crisis, would it be possible that the user also gets the Def/Prot bonus as well?

Infodude575 (talk)23:12, 17 November 2012

Provoke Duration Variables

My Crisis is Rank F, but it says the Provoke Duration is 1 second, not 3. The Advance to E also says its 2 seconds.

It also says Protection +3 for both ranks. Someone got confused and switched both variables?

Infodude575 (talk)16:49, 10 November 2012

Unless the values on the server's side are different, the values are correct; the descriptions aren't.

 

Oh, Nexon's gotta fire someone, AGAIN.

Infodude575 (talk)16:54, 10 November 2012

Nevermind. A more likely scenario is that they switched the names of the values.

Waitwaitwaitiwaitiwat. No. you switched them in your last revision. They were correct before that.

 

I'm confused ><

Infodude575 (talk)16:58, 10 November 2012

Before your changes: [1]
After your changes: [2]

 

I know, but the descriptions are totally not in-tune with the summary.

  • Protection starts at 3 and doesn't increase until Rank C.
  • Provoke Dura is 1 sec from N-F, 2 at E, and 3 at D.
Infodude575 (talk)17:03, 10 November 2012

Oh, right. Yeah. The descriptions are incorrect until rank D