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Observations

Observations

Hi, I don't usually write wiki things, so I'd like to add some things here that others might want to verify first. This is information I've written on my own guide; if you google Visions Mabinogi, you'll find it if you're interested.

  • Command level supposedly caps out at 30.
  • Specialization gives a squire a chance to gain increased stats from training. I've observed 1.5x stat gain and 2.0x stat gain. I've also observed that specialization bonus stats activates even when a squire's specialty stat is the one being reduce (Kanna was doing Stargazing, +6 LUCK/-1 DIV, but specialization kicked in to reward +9 LUCK/-1 DIV).
  • Success caps out at 95%, but I'm not sure about the lowest. Lowest I've observed is 2%.
  • Likability caps out at Level 5, 99%. If you kick a squire out, it removes 100%.
  • Significance on Subtle Hint. Is it relevant to the spreadsheet?
  • Outings. I've observed 20% gain in likability from best results, 10% from worst results. I'm assuming 15% for normal results. I've also read somewhere that it reduces stress by 50.
  • The Main Camp functions much like a Homestead. There's no cooldowns going to and from the main camp. Items left in the camp are lost permanently.
  • Not specifically for the wiki, but would anyone else agree that Kanna is the better starter? Kanna has likability quests with low requirements, whereas Logan has likability quests that actually has stat requirements.
BluntPoint (talk)23:02, 19 April 2016
  • merp
  • For me there is currently significant confusion as to the proper mechanics of the specialization/outing boosts (other thread)
  • the lowest I came across was 4, but someone on the mabi forums suggested that you could not run a mission below 20% success rate (i'm not gonna try)
  • I kicked out Logan and he went from above 4 to under 3. Also likability levels change based on points as opposed to fixed % Ex: Dai from 4-5 requires 200 points
  • what is "Subtle Hint" ?
  • I was wondering if the "right" choices made during an outing had an impact. Your values and my assumptions (100 points for your current squire's level) suggest that an outing will earn 10-20 likability points
  • You can summon pets in your main camp, and I cannot see a way to get visitors
  • Kanna's "sword" is bigger than Logan's "wand"

I think EVENTUALLY someone is going to want to submit a complete wiki table of answers for the squires, probably in a hidden content box. If i made it, it would be per squire with a table-in-a-table format with the answers and special convos. Eirly seems to have a rollover error though.

Shroom Fonzerelli (talk)14:01, 20 April 2016
  • Try running a mission below 20%, the game won't even allow you to. Probably to prevent people from trying to luck themselves into getting early medals.
  • The lowest success rate for missions is 1%, there was a screenshot of someone who still had Kanna at her base stats but already had the mission.
    • Success rate seems to be determined by the percentage of the total stats you have required for each mission.
      • e.g.: If a mission requires 50 DIV and 30 DEX, and you only have 40/50 DIV and 20/30 DEX, you'd have 60/80 stats, which equates to 75%.
      • This also means you don't need to cover al stats completely in order to reach 95%: Like so (40/42 stats = 95.23%)
      • Another example is here, in which I had 85/2700 stats, which is 3.15%.
  • Training bonuses appear to be somewhat random but can still be triggered even if it's not the Squire's specialty or you haven't gone out with them, it just increases the chances for it to happen.
  • "Subtle Hint" probably means the hints Squires give you (Dai and Eirlys). While it isn't entirely needed, it is still useful in case you're trying to find out where you are in the sequence.
  • Logan's quests may be more tedious, but he has the better Speciality for most missions as they often require more DEX than DIV (which is Kanna's Speciality).

There are already several spreadsheets and even a fancy tool for managing squire answers, it's just a matter of actually wanting to put that here on the Wiki.

Snowie Stormflower (talk)23:24, 20 April 2016
Edited by author.
Last edit: 23:22, 21 April 2016

Can you give me a link to the fancy answer managing tool?

Also, counseling removes all stress entirely.

asdfasd23:14, 21 April 2016

http://mabinogi.tsundere.fr/squires.html

Your progress saves even if you close it, a more detailed explanation shows up when you click the "?" at the top.
(Also try hiding Logan, poor guy)

Snowie Stormflower (talk)23:21, 21 April 2016