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User:LexisMikaya/Sandbox

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Some or all of the following contents may not be officially released by Nexon America, and the article may be based on Mabinogi overseas. Details may change before the release.


Stuff in Progress goes here...when finished it will be moved to the appropriate article (if applicable) or deleted. Anything that has been killed is kinda frozen in time until someone decides to pick up where I left of.

Other Sandboxes/Projects

Throne Room Beta Map

Map made from scratch, but made to mimic the actual map. Used for Unraveling Truth once it is done with all placement markers in place. Place note that the camera must be facing North for this work properly.

Note: This map is merely an approximation. It may under go changes. It is also not a real map as stated earlier.

Symbol Meaning
Here.png Player Starting Point
Statue icon.png Claudius Stopping Point
Here.png
Statue icon.png
Statue icon.png
Statue icon.png
Statue icon.png
Statue icon.png
Statue icon.png
Statue icon.png
Statue icon.png
Statue icon.png

Throne Room Map.png

The 1.0 of the finished map o-o;;
Unraveling Truth Claudius Pathway.png

Mainstream Template Proposal

See here and here.
For discussion, see here.

Luck Evasion

Every X is a hit, which would be signaled by Natural Shield. Every O is Luck Evasion, signaled by Korean message. This test was conducted with Ruairi during The Saga: Iria's Stab the Shamans to Death!. During this time Ruairi has 1500 Luck, or basically, capped it out. Footage was taken for about 45 minutes with a third party video recorder. Conducted with 2 archers. For some strange reason, there where two instances that it activated several times in a row...especially around 450, where it activated 11 times in a row. Whether this happened on purpose or was stupidly lucky is beyond me. I mean, a 1 in 5 chance is pretty ridiculous, course, knowing nexon, the numbers are rigged.

Data is broken down to 20 sets of 50s, which is broken down to 5 sets of 10, for easier counting.

Testing

Set Number Getting Shot 50 times Hit Total/Shots Fired
Set 1 XXOXXXOXXX XXXOOOXXXX XXXXXXOXXO XXXXOOXXXO XXXXXXXXXX 10/50
Set 2 OXOOXOOXXX XXXXXXXXOX XOXXXXOOXX XOXXXXXXXX XXOXOOXOOX 24/100
Set 3 XXOXXXXOXX XXOOXXXXXX OXXXXXXXXX XXXXXOOOOO XXOXXXXXOX 36/150
Set 4 XXXXXOOXXX XXXXXXXOOX OXXXXOOXOO XXXXXXXXXX XXXXXXXXXX 45/200
Set 5 XOOOXXXXXX XXXXXXXXOX XXXXXXOXXX XOXXXXXXXO XXXXXOXXXX 53/250
Set 6 XXXXXXOXXX XXXXXXOXXX XXXXXXOOXX XXXXXOXXXX XXXOXXXXXX 59/300
Set 7 XXXOXXXXXX XXOXXOXXXO XOXOXXXXXX XXXXOXXXOX OXXOXXXXXX 69/350
Set 8 XXXXXXXXXX XXXXOXXXXX OOOXXXXXXO XXXXXXXOXX XXXXXXXOXX 76/400
Set 9 OOXXXXOOOO OOOOOOOXXX XXXXXOXXXX XXXXOOXXXO OOOXXXXXXX 96/450
Set 10 XXXXXXXXXX XXXXXOXXXX XXXXXXXXOX XXXXXXXOXX XXXOXXXXXX 99/500
Set 11 XXXXXXXXOO XXXXXOXXXX XXXXOXXXXX XXXXXXXXOO XXXOXXXXXX 106/550
Set 12 OOXXXXXXXX XXXXXXXXXX XXOXXXXXXO XXXXXXOXXX XXXXXXXOXX 111/600
Set 13 OXXXXOOXXX XXXXOXXXXO XXXXXOXXXX OOXXXXXOOO XXXXXXXXOO 124/650
Set 14 XXXXXXXXXX XOOXXXXXXX XXXXOXXXXX OXXXXXXXXX OOXXXXXXXX 130/700
Set 15 XOXOXXXOXX XXXXXXXOOX XXOXXXXXXO XXXXOXXXXX XXOXXXXXXX 139/750
Set 16 OXXXXXOXOX XXXXXXOOOX XXXXXXXXXX XXOXOOXXOO XXXXXXXXXX 150/800
Set 17 XXXXXOOXXX OXXXXXOXXX OXXXXXXXXX OXXXXXOXXX XXXXOXXXXX 158/850
Set 18 OXXXXXOXXX OOXXXXXOXX XXXXOXXXXX XXXOXXXXXO XOXXXXXOXO 169/900
Set 19 XXXXXOXXXX XXOOXXXOXX XXXXXOXXXX OXXOXXXXOX XXXXXOXXOO 179/950
Set 20 XXXXOXXXXO XOOOXXXXXO XXXXXXXXXX XXXXOXXXXX OXXXXXXOXX 188/1000 = 18.8%...

Outside sources

  • JP has the formula at "Unknown," which means it was not in their patch notes.
    • Present in patch notes, but not denoted by anything.
  • KR apparently has nothing...what thell?
  • CN has nothing in their patch notes other than "Rebalance implemented" or Skill adjustment.
  • TW has nothing other that what China had.
  • If i'm looking in all the wrong places...please, tell me and enlighten me with your new found nonsense..

Sortable(?) Title list

>-> since people do not like Ctrl+F...

Notes

  • No I didn't take into account:
    • Success/Gathering/Speed bonus
    • If Armor Piercing/Magic Def/Magic Protection get bonuses
    • lengthy table is lengthy...maybe cause my laptop only goes to 1366 max width. Monitor goes to like...1960 or something.
  • Magic Attack ≠ Magic Damage.
  • The Other section is for titles with addtional effects not listed, such as but not limited to:
    • bonus damage
    • increased skill efficiency
    • Success/Gathering/Speed bonus

Combat

Title Name HP MP Stamina STR INT DEX Will Luck Min. Damage Max Damage Magic Attack Crit Bal Def Prot. Other
Master of Combat +20 +20 +10 -10 -20
Master of Smash +20 -20 +20 -10
Master of Final Hit +20 -30 +20 +15 +5 +15 -5
Master of Stomp +15 +40 -30
Master of Critical Hit +30 +20 +20 -5 -5
Master of Arrow Revolver +20 +20 +20 -10 -5
Master of Lance Charge During Lance Charge, attacks enemies at a wider range to the left and right.

Music Tests

The unscaled test area.
  • Provocation is 2200 Distance between one end to the other.
  • In place of one spike, I will be standing where it is (Yes this means breaking it).
    • Halfway is 1100.
  • Large Images ahead. Click for full...or look at the last one.
  • Using the side of my pinkie [verystupidcommenthere], I measure out 100 range.

Outside Source Log

The only mention of a range is Harvest Song of JP at "500?" range. There's also debates about range, but nothing confirming it.

Enduring Melody Test

Enduring Test.png

Battlefield Overture Test

Battlefield Test.png

Harvest Song Test

Harvest Test.png

Vavice Test

Vavice Test.png

March Song Test

March Test Area.png

Final Comparison

Final Test Area.png

  • Displacement might be an issue.

Welcome to this world Jerk...

I mean Dirk! her name is Zhanlu.

Zhanlu's Stats

  • Numbers in Parenthesis is how much was changed in the previous level.
Level Strength
(Attack)
Intelligence
(Balance)
Dexterity
(Injury Rate)
Will
(Durability)
Luck
(Critical)
1 16~24 41% 5~15% 29 43%
2
3
4
5 16~25 (+1)
6 16~26 (+1)
7 16~27 (+1)
8 17 (+1)~28 (+1)
9 18 (+1)~29 (+1)
10 19 (+1)~30 (+1) 42% (+1)
11 20 (+1)~31 (+1) 42%
12
13
14 43% (+1)
15 44% (+1)
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50 93~154 68% 10~24% 44 59%

Taming Other Stars

The following information is the number of stars a monster gives when tamed for its specific category. Since starts do not go down, this is a list of entryes of the last thing tamed before the number of stars in my journal went up.

  • Giant Bandersnatch 4
  • Swamp Cobra 2
  • White Blind Crab 4
  • Snow Imp (Strong) 2
  • Crag Cow (Offering) 2
  • Skeleton Flying Sword 4
  • Black Ship Rat 2
  • Small Argus 1
  • Cat Siths (excluding wizard) 1
  • Stone Gargoyles (Excluding full glowing) 4
  • Bear Sprite 3
  • Chandelier Spider 2
  • White Snake (Hardmode) 4
  • Mirror Witch (Normal) 1
  • Argus 3

Random...Bar thing

It's not a regular Space. It's a special type of space that allows for the emptiness.

  Current HP    Effective HP    Wounded HP  

  Current MP    Maximum MP  

  Current Stamina    Effective Stamina    Stamina from Hunger    Used Stamina from Hunger  

Testing

 40/100          

 50/100          

 25/100          


Erinn Martial Arts Competition Combat Power

As players continue to advance in Erinn Martial Arts Competition, the NPC gradually grow stronger. NPCs also increase by 1000 CP each round.

  • Round 1: 4000
  • Round 2: 5000
  • Round 3: 6000
  • Round 4: 7000
  • Round 5: 8000
  • Round 6: 9000
  • Round 7: 10000
  • Round 8: 11000
  • Round 9: 12000

Unused/Other Status

Life Skill EXP Bonus.png Combat Skill EXP Bonus.png Magic Skill EXP Bonus.png Alchemy Skill EXP Bonus.png Fighter Skill EXP Bonus.png Music Skill EXP Bonus.png Puppetry Skill EXP Bonus.png Dual Guns Skill EXP Bonus.png Ninja Skill EXP Bonus.png Hatsune Miku Bonus.png Kaito Bonus.png Kagamine Len Bonus.png Kagamine Rin Bonus.png Vocaloid Bonus.png