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Shield (Technique)
Description
Shield is a Technique that blocks damage equal to a percentage of the caster's Max HP. Applies to party members within a short distance of the caster. |
Details
- The shield will absorb damage up to a certain amount while it is active.
- Shield does not require any Phantasmal Remnant or Amalgam to use.
- The shield will only stay up for 10 seconds, whether the player is hit or not.
- The number of party members that can benefit from the shield is dependant on the Technique's level.
Summary
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Damage Blocked (% of Max HP) | 100 | 120 | 150 | 180 | 220 | 260 | 310 | 370 | 440 | 520 |
Players Protected | 1 | 2 | 3 | 4 | 5 | |||||
Ally Distance (cm) | 500 | 550 | 600 | 650 | 700 | 750 | 800 | 900 | ||
Cooldown Time (sec) | 300 | |||||||||
Buff Duration (sec) | 10 |
Obtaining the Technique
- Complete the G24 quest: "Moonlight of Death"
Requirements
- "Reach Spirit Level 30" Journal achievement earned
- Sub-skill: Magic Dampening at Level 5 or higher
- Combo: Spinning Uppercut at Rank 1 or higher
- Smokescreen at Rank 1 or higher
- Spirit Weapon equipped
Other Techniques
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