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Technique

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Overview

The main Technique management screen.
  • Techniques are unique abilities that grant multiple passive and active abilities.
    • Up to 5 abilities can be active at a time.
    • Up to 5 premade sets of abilities can be prepared.
  • Techniques are unlocked during Generation 22: Apocalypse. At first, one Technique is given, but more are gradually rewarded upon completing later quests.
  • Abilities need certain requirements to be met in order to be used.
    • Some requirements are one-off, like obtaining a title.
    • Other requirements are constant checks, like needing to wear a specific item or have a base stat be a specific value or higher.

Ranking

  • Techniques are ranked up by putting Briogh, Briogh Crystals, and AP into them.
    • Up to 5000 of each type of Briogh may be held before it needs to be spent.
    • 1500 Briogh of each type may be earned each real-life week, resetting on Samhain (Saturday).
    • Red techniques use Briogh of Achievement, obtained by leveling up (+10).
    • Green techniques use Briogh of Challenge, obtained by completing Dungeons or Shadow Missions (+50).
    • Blue techniques use Briogh of Discipline, obtained by doing repeatable quests (+50).
    • Starting at level 4, techniques will require Briogh Crystals to advance to the next rank.
      • Briogh Crystals can be obtained by clearing Tech Duinn missions.
      • Fragmenting Elite Briogh Crystals can produce normal Briogh Crystals.
    • Starting at level 7, techniques will require Elite Briogh Crystals to advance even further to the next rank.
      • These Briogh Crystals have different names depending on the type of Briogh they correspond to:
        • Achievement (Red): Virtuous Briogh Crystals of Achievement
        • Challenge (Green): Noble Briogh Crystals of Challenge
        • Discipline (Blue): Glorious Briogh Crystals of Discipline
      • Elite Briogh Crystals can be obtained by clearing Tech Duinn missions on Elite difficulty.

Techniques List

Added In Techniques of
Achievement
(Red)
Techniques of
Challenge
(Green)
Techniques of
Discipline
(Blue)
Generation 22: Apocalypse Technique Iron Will.png
Iron Will
Technique Dampen Shock.png
Dampen Shock
Technique Vital Surge.png
Vital Surge
Technique Blunting Field.png
Blunting Field
Technique Defiance.png
Defiance
Technique Time Shift.png
Time Shift
Technique Relentless Assault.png
Relentless Assault
Technique Exploit Weakness.png
Exploit Weakness
Technique Redoubled Offensive.png
Redoubled Offensive
Technique Elemental Attunement.png
Elemental Attunement
Generation 23: Tempest Technique Fateweaver.png
Fateweaver
Technique Tenacious Taunt.png
Tenacious Taunt
Technique Phantasmal Sight.png
Phantasmal Sight
Technique Zone of Renewal.png
Zone of Renewal
Technique Unified Might.png
Unified Might

Iron Will

Technique Iron Will.png
Level 1 2 3 4 5 6 7 8 9 10
Duration (sec) 30 40 50 60 80 100 120 140 160 180
Cooldown Time (min) 20

Obtaining the Technique

  • Unlocked during the G22 quest "Eyes Wide Shut".

Requirements

Vital Surge

Technique Vital Surge.png
  • Instantly recovers HP to full.
  • Increases maximum HP.
  • Chance to reset cooldown when suffering from Potion or Sulfur Poisoning.
Level 1 2 3 4 5 6 7 8 9 10
Max HP Bonus 1,000 2,000 3,000 4,000 5,000 6,000 7,000 8,000 9,000 10,000
Cooldown Time (min) 10

Obtaining the Technique

  • Unlocked during the G22 quest "A Memory of Emain Macha".

Requirements

Blunting Field

Technique Blunting Field.png
Level 1 2 3 4 5 6 7 8 9 10
Bonus Protection 1 2 3 4 5 6 8 10 12 15
Bonus Magic Protection 10 12 15 18 22 27 33 40 48 58

Obtaining the Technique

  • Unlocked during the G22 quest "Phantoms Among the Snow".

Requirements

Dampen Shock

Technique Dampen Shock.png
Level 1 2 3 4 5 6 7 8 9 10
Additional Defense 28 37 49 64 84 110 143 186 242 315
Additional Magic Defense 13 17 23 30 39 51 67 88 115 150

Obtaining the Technique

  • Unlocked during the G22 quest "The Lengthening Shadow".

Requirements

Defiance

Technique Defiance.png
Level 1 2 3 4 5 6 7 8 9 10
Chance? 20
HP Restored [%] 50 55 60 65 70 75 80 85 90 100
? 500
? 300 350 400 450 500 550 600 650 700 800

Obtaining the Technique

  • Unlocked during the G22 quest "Balor of the Evil Eye".

Requirements

  • "who Transcended Death" Title owned.
  • "Obsessed with Rebirthing" Journal achievement owned (Rebirth 50 times).

Time Shift

Technique Time Shift.png
  • Ignore skill cooldowns up to a certain count.
Level 1 2 3 4 5 6 7 8 9 10
Ignore Count 1 2 3 4 5
Duration (sec) 30 40
Cooldown Time (min) 25

Obtaining the Technique

Hazy Remnants
How to Get Quest

Complete G22

Briefing I have something to show you. Meet me at the entrance of Tech Duinn. - Marleid
Objectives
  • Talk to Marleid
  • Use [Remnant Jar]
Rewards
  • 10000 Experience Points
  • [Time Shift] Reached Technique Level 1

Requirements

Elemental Attunement

Technique Elemental Attunement.png
  • Chance to activate a special effect based on your weapons Element.
    • Ice: enemy movement speed reduction.
    • Lightning: reduces weapon knockdown gauge increase (allows more hits before knockdown).
    • Fire: applies a bleed effect that ticks 5 times over its duration.
Level 1 2 3 4 5 6 7 8 9 10
? 8
? (Milliseconds?) 12000
(Ice)
Movement Speed Reduction
25% 27% 29% 31% 33% 35% 37% 39% 41% 45%
? 5
(Lightning)
Weapon Knockdown Effect Duration (seconds)
60 90 120 150 180
(Lightning)
Weapon Knockdown Effect
-20% -25% -35% -40% -50%
? 17
? 8
(Fire)
Bleed Duration (seconds)
6
? 0.5
? 1.35
(Fire)
Bleed Damage per tick
(% of Max Damage)*
80 82 84 86 88 90 92 94 96 100
  • The bleed damage is a proportion of the max damage of the weapon that applies the bleed. Temporary buffs to max damage, such as with Battlefield Overture, will increase the bleed damage if they are active. Switching weapons, buffing after the bleed has activated, or having a buff expire will not change the damage of an already-in-progress bleed.

Obtaining the Technique

Elemental Attunement Use of Elements
How to Get Quest

Complete the previous Technique quest, Relentless Assault The secret of Subduing (for Relentless Assualt).

Briefing I have something to tell you. Can you come see me? - Piran
Objectives
  • Reached Relentless Assault Level 3
  • Talk to Piran
  • Defeat enemies in Revived Illusion with a fire element weapon 0/50
  • Defeat enemies in Feth Fiada with a lightning element weapon 0/50
  • Take 1000+ damage while wearing ice element armor 0/30
    • The ice element only needs to be applied to the body slot.
      • Clothing will count for the quest.
    • You need to take at least 1000 HP damage from a single attack. Buffing up defenses and other methods of reducing/eliminating damage will cause it to not count.
    • Girgashiy (Raid) on normal and solo deals 50% of your HP with Mineral Hail, so if you have at least 2,000 HP it will count.
      • Hard and Very Hard deal 105% HP with their hail, so if you have around 1,000 HP those difficulties will work.
    • Golems on Scathach Beach can deal high damage with their Windmill and Smash attacks.
Rewards

Requirements

Redoubled Offensive

For the Grim Reaper enemy, see Grim Reaper.
Technique Redoubled Offensive.png
  • Attacks have a chance to summon an image of a Grim Reaper that inflicts a second instance of damage. The damage dealt by Redoubled Offensive is based on the damage inflicted on the attack that activated it.
    • Damage dealt is fixed; it cannot perform criticals, but it does bypass the opponent's defense, protection, and Passive Defenses.
    • Activation chance is increased if the user's HP is below 10%.
    • If Redoubled Offensive activates when an attack strikes multiple enemies, then all targeted are subjected to its damage.
Level 1 2 3 4 5 6 7 8 9 10
Activation Chance 5%
Damage [%] 100 105 115 125 135 145 155 170 185 200
? 10
? 2
? 1.5

Obtaining the Technique

Redoubled Offensive Death Grip
How to Get Quest

Obtain Time Shift

Briefing Did you have a chance to look at that item? - Marleid
Objectives
  • Talk to Marleid
  • Time Shift Reached Technique Level 3
Rewards

Requirements

Exploit Weakness

Technique Exploit Weakness.png
  • Increases the damage of all skills and Piercing for a duration.
Level 1 2 3 4 5 6 7 8 9 10
Damage Bonus [%] +8 +9 +10 +11 +11.5 +12 +12.5 +13 +13.5 +15
Piercing - +1
Duration (min) 3
Cooldown Time (min) 20

Obtaining the Technique

Exploit Weakness Ultimate Strike
How to Get Quest

Complete the previous Technique quest, Elemental Attunement Use of Elements.

Briefing If you happen to cross the Sen Mag Plains, meet me at the Gateway to Tech Duinn. - Marleid
Objectives
  • Elemental Attunement Reached Technique Level 3
  • Talk to Marleid
  • Talk to Trefor
  • Put the Fox into Deadly condition 0/10
    • Making a party, putting the Finish Rule on "Anyone in the Party", will complete this with little reliance on RNG.
  • Talk to Ranald
  • Defeat monsters with one strike during the Feth Fiada mission 0/20
  • Defeat the Illusion of Balor with a critical hit during the Revived Illusion mission
Rewards

Requirements

Relentless Assault

Technique Relentless Assault.png
  • Reduces Normal Attack delay, increaes Ranged aiming speed, and increases Magic and Alchemy casting speed.
    • While active, normal attacks will have a speed cap of 300ms per attack (down from the normal 400ms).
Level 1 2 3 4 5 6 7 8 9 10
Attack Delay Reduction -5% -6% -7% -8% -10% -12% -14% -16% -18% -20%
Ranged Aim Speed Multiplier 110% 120% 130% 140% 150% 160% 170% 180% 190% 200%
Magic Casting Speed Bonus +1% +2% +3% +4% +5% +6% +7%
Alchemy Casting Speed Bonus +1% +2% +3% +4% +5% +6% +7%
Duration (min) 3
Cooldown Time (min) 20

Obtaining the Technique

Relentless Assault The secret of Subduing
How to Get Quest

Complete the previous Technique quest, Redoubled Offensive Death Grip.

Briefing In some battles, quick hits will serve you better than big strikes. I've heard that training with the strange fog from Feth Fiada can help you find the swiftness you need. Can you look into this? - Marleid
Objectives
Rewards

Requirements

Phantasmal Sight

Technique Phantasmal Sight.png
  • Grants an effect on monsters, gatherable items, and artifacts within a certain range from the player. The effect changes every 10 sec. Targets will be marked. Also, allows you to decipher special crafting recipes.






Effect on Monsters:

  • Red Effect:
    • Additional damage on attacks base on Technique Level.
    • Chance to drop Phantasmal Remnant on defeat.
      • The chance is based on the monster's max HP (up to 30 drops per use of this Technique).
Effect on Gatherable Items (random):
  • Yellow Effect:
    • Increase huge lucky bonus chance.
  • Green Effect:
    • Gathering Speed boost based on Technique Level.
  • Purple Effect:
    • 100% gathering success rate.
  • Blue Effect:
    • Allows gathering without limit restrictions.
Effect on Crafting Recipes:
Effect on Artifacts:
  • Exploration Effect:

Details

Level 1 2 3 4 5 6 7 8 9 10
Additional Damage (%) ? 1 1.5 2 2.5 3
Gathering Speed (%) ? 1 1.5 2 2.5 3
Max. Huge Lucky Bonus 1 2 3
Green Effect Chance (%) 40
Yellow Effect Chance (%) 10
Blue Effect Chance (%) 25
Purple Effect Chance (%) 25
Max Remnant drops 30
Sight Reset Timer [sec] 10
Effect Range (cm) 500 600 700 800
Duration Time [min] 2
Cooldown Time [min] 5

Obtaining the Technique

  • Unlocked during the G23 quest "The Relic of Vales".

Requirements

Tenacious Taunt

Technique Tenacious Taunt.png
  • Redirects the aggro of up to (?) monsters within (?)m of the targeted party member. Click longer on the target to widen the radius of the redirect. If the target also has Taunt(?) applied to them, Steadfast will also be applied:
    • HP +30% (Steadfast)
    • Defense, Protection, Magic Defense, and Magic Protection +10% (Steadfast)
  • Duration: (?) sec
  • Consumes Phantasmal Remnant x1



Details

Level 1 2 3 4 5 6 7 8 9 10
Load Time [sec] 0.5
Cooldown Time [sec] 1
Duration [sec] 10 12 14 16 18 20 22 23 24 25
Remnants needed 1
Maximum distance
from target (cm)
250
Var4 200
Maximum Range (cm) 500 550 600 650 700 750 800 850 900 1000
Bonus Health (%)
(with Taunt)
30
Bonus (with Taunt)
DEF/PROT/M.DEF/M.PROT (%)
10
Maximum Monster Aggro 7 8 9 10 11 12 13 15

Obtaining the Technique

  • Unlocked during the G23 quest "Doubtful Threshold".

Requirements

Fateweaver

Technique Fateweaver.png
  • Applies Aspect of Might, Aspect of Fortification, Aspect of Swiftness, Aspect of Focus, or Aspect of Reversal on a targeted party member and monster within (?)m. (Max: (?) Aspects can be applied)
    • Can apply combo effects if certain orders are used. All combo effects generate the phrase "specially combined" in the message the player receives and alters the effects by 2%.





Combos:

  • Combo 42 - Increases Defense Debuff
  • combo 351 - Damage Increase Boost, Speed Boost Decrease
  • Combo 5231 - Increases Damage Boost, Defense Boost Decrease (But Def/M.Def & Recovery Speeds goes up), Speed Boost Decrease
  • Combo 3152 - Increases Speed Boost, Increases Defense Boost, Decreases Damage Boost
  • Combo 24153 - Increases All Combo Effects

Costs:

Duration: 30sec

Aspect of Might

On Party members:

  • Min/Max Damage, Magic Attack +?%
  • Critical +?%
  • Balance +?%
    • Does not stack with [ Exploit Weakness ]
    • (When used on self, only the last used Technique effects are applied.)

On monsters:

  • Min/Max Damage, Magic Attack -?%
  • Critical -?%
  • Balance -?%

Aspect of Fortification

On Party members:

  • Defense, Magic Defense +?%
  • Protection, Magic Protection +?%
  • MP/Stamina Recovery Speed +?%

On monsters:

  • Defense, Magic Defense -?%
  • Protection, Magic Protection -?%
  • MP/Stamina Recovery Speed -?%

Aspect of Swiftness

On Party members:

  • Movement Speed +?%
  • Attack Delay +?%
  • Ranged Aiming Speed +?%
  • Magic Charge Speed +?%
  • Alchemy Charge Speed +?%
    • Does not stack with [ Relentless Assault ]
    • (When used on self, only the last used Technique effects are applied.)

On monsters:

  • Movement Speed -?%
  • Attack Delay -?%
  • Ranged Aiming Speed -?%
  • Magic Charging Speed -?%
  • Alchemy Charging Speed -?%

Aspect of Focus

On Party members:

  • Removes aggro for 3 sec
    • Cannot be re-used on same party member again for 30 sec and cannot be used on party members with [ Tenacious Taunt ] active

On monsters:

  • Removes aggro for 3 sec
    • (Can be used up to 3 times per monster)

Aspect of Reversal

On Party members:

  • Restores ?% of damage as HP (up to 50 times)

On monsters:

  • Deals ?% of damage as additional damage (up to 50 times)


Details

Level 1 2 3 4 5 6 7 8 9 10
Cooldown Time [sec] 1
Range (cm) 500 550 600 700 800 900 1000 1100 1200 1300
Aspect of Might
Min/Max Damage/M.Att
(+% to ally/-% to enemy)
5 6 7 8 9 10
Aspect of Might
Critical Rate
(+% to ally/-% to enemy)
5 6 7 8 9 10
Aspect of Might
Balance
(+% to ally/-% to enemy)
10 13 15 17 20
Aspect of Fortification
Defense/Magic Defense
(+% to ally/-% to enemy)
5 7 9 11 13 15 17 18 19 20
Aspect of Fortification
MP/Stamina Recovery Speed
(+% to ally/-% to enemy)
50 100 150 200
Aspect of Swiftness
Movement Speed
(+% to ally/-% to enemy)
5 6 7 8 9 10
Aspect of Swiftness
Attack Delay
(-% to ally/+% to enemy)
5 6 7 8 9 10
Aspect of Swiftness
Ranged Aiming Speed
(-% to ally/+% to enemy)
1 1.5 2 2.5 3 3.5 4 4.5 5
Aspect of Swiftness
Magic Charging Speed
(-% to ally/+% to enemy)
1 1.5 2 2.5 3 3.5 4 4.5 5
Aspect of Reversal
% of Damage dealt restored
as HP (with a hard cap)
1 2 3
Max. Effects 1 2 3 4 5
Duration Time [sec] 30
Aspect of Focus
Remove Aggro Duration (seconds)
3
Aspect of Fortification
Protection/Magic Protection
(+% to ally/-% to enemy)
1 2 3 4 5 6 7 8 9 10
Aspect of Swiftness
Alchemy Charging Speed
(+% to ally/-% to enemy)
5 6 7 8 9 10
Aspect of Reversal
Healing per hit cap
10 20 30 40 50 60 70 80 90 100
Remnants needed (3-4 effects) - 2
Remnants needed (5 effects) - 3

Obtaining the Technique

Requirements

Zone of Renewal

Technique Zone of Renewal.png
  • Restores (?)% HP, MP, Stamina and Injury Rate per sec for party members within (?)m. At 5 stacks: Grants recovery from Deadly, Poisoned and Sulfur Poisoning.
    • 5 stacks meaning 5 ticks of healing received from the effect of this technique.
  • Applies to all individuals in party when the technique was used, even if they move into the technique's range later. In case of overlapping ranges, higher level effects apply.


Details

Level 1 2 3 4 5 6 7 8 9 10
Cooldown Time (second) 1
Remnants needed 3
Duration (second) 15 16 17 18 19 20 21 22 23 25
? 300
Area of Effect Radius (cm) 400 500 600 700
HP/MP/SP per second (%) 1 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 2
Wounds restored
per second (%)
1 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 2
Total HP/MP/SP/Wounds
recovered (%)
15 17.6 20.4 23.4 26.6 30 33.6 37.4 41.4 50
Healing "stacks"
before recovery
5
Time between "stacks" [sec] 1

Obtaining the Technique

Requirements

Unified Might

Technique Unified Might.png

Grants Awakened to party members for 10 sec
Gathers up to (?) of an awakened party member's damage and amplifies it by 10 to attack enemies within 5m of the target.

  • Consumes: Phantasmal Amalgam 3x
    • Note: Phantasmal Amalgams are consumed upon loading the Technique. If Unified Might is cancelled before casting, or if the casting is interrupted, the Amalgams used are lost.
  • Cooldown: 15 min




Awakened

  • Min/Max Damage +?%
  • Critical +?%

Details

Level 1 2 3 4 5 6 7 8 9 10
Load Time [sec] 1
Cooldown Time [sec] 900
Amalgams needed 3
Explosion Base Damage 10000
Accumulated Damage
from party (%)
10
Max. Accumulated Damage 10000 15000 20000 25000 30000 35000 40000 45000 47000 50000
Explosion Radius (cm) 500
Accumulated Damage
Amplification (multiplier)
10
Awakened Bonus
Min/Max Damage (%)
10 11 12 13 14 15
Awakened Bonus
Critical (%)
10 11 12 13 14 15
Awakened Duration [sec] 10

Obtaining the Skill

Requirements