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Talk:Generation 14: Romeo and Juliet
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Contents
Thread title | Replies | Last modified |
---|---|---|
Script pages not disappearing | 2 | 05:13, 3 July 2013 |
Juliet's Concern | 1 | 17:01, 22 July 2012 |
Romeo and Juliet's Love (Act 2 Scene 3) | 4 | 12:42, 22 July 2012 |
The Lost 50 Years | 3 | 12:05, 12 November 2011 |
Lord of Verona | 4 | 22:28, 10 November 2011 |
Romeo vs Tybalt | 5 | 05:55, 14 August 2011 |
Diamond reward from Ascon | 1 | 19:33, 24 July 2011 |
Kind-Hearted Videk | 5 | 21:34, 20 July 2011 |
Romeo's Decision help! | 1 | 18:45, 8 July 2011 |
First Bran battle | 2 | 16:53, 6 July 2011 |
Difficulty judgment change? | 0 | 09:37, 28 June 2011 |
Strawberry Drinks | 3 | 15:45, 4 June 2011 |
Mercy on me! please? | 0 | 22:31, 2 May 2011 |
G14 Final Boss o -o | 3 | 18:24, 24 February 2011 |
Does anyone know what the G14 completion rewards are? | 2 | 18:43, 24 January 2011 |
I was rushing through this questline today. However, after I finished, all the pages (Romeo & Juliet Act x Scene y) are still in my inventory. It's kind of upsetting because they take up so much room, since I have all the pages from act 2 scene 3 to act 5 scene 2 and they each take a 2x2 area. Is there any way I can get rid of these pages? They have a drop option but say they can't be dropped if I try to do that.
I didn't have a Verona Ghost when I did it today on Hard. Just two skeletons and one ghoul. Is the ghost spawn random like the panther, or has this mission been nerfed too?
Instead of a wave of six Verona Dark Skeleton Soldiers followed by a wave of five Verona Dark Skeleton Soldiers and a Panther, i just got a wave of 2 Verona Dark Skeleton Soldiers, followed by another wave of the same. one of the Verona Dark Skeleton Soldiers on the latter wave had the spotlight. the Panther was never seen. Advanced Difficulty.
The Shadow Mission RP has a name, doesn't it? How come no one has ever gotten it?
Also, why does no one know how to start The Story of Golvan and Ascon...
I think no one's actually gotten it because the names of the SM weren't really used in the walkthroughs until G15 when we really got details in. (That's just my guess though.)
The Story of Golvan only starts after G14's done. Ascon, I think it starts after G13, but I can't be sure since I was way into G14 when a patch made it available.
We've had names of missions in generation guides since at least G13. And some people have gotten Ascon without having to do G13 or G14.
For some reason, the Lord of Verona quest re-activated after the G15 update, although I already finished G14. One can call this a heads-up, I guess.
Glitch, perhaps?
I don't think we wanna find out what happens if you redo it...
I went ahead, said "screw it, this is for knowledge", and did it anyways. There seemed to be no permanent problems - after the Theatre Mission was done, the Romeo and Juliet script didn't go back to Act 1, Scene 2 even while the page itself disappeared (though that may be because it was in the bank at the time), and although I get the theatre mission EXP the technical quest I was on became stuck on the "complete Act 1 Scene 2" point.
The quest isn't completable because you didn't have a script with Act 1 Scene 1 in it before entering the mission.
I kinda guessed the script won't be "updated", though my results should've made that clear.
I was a little more concerned if the game crashed or something. If it did, that'd be something to warn someone about, though by the apparent lack of replies not a lot of people did.
I dunno if there should be a connection between the script not being completed and the quest not able to proceed, though. The criteria was to "Complete Act 1, Scene 2", which I did. (Though I guess getting the script updated was an implicit condition. What I'm saying is, I don't think we know for sure whether if the coding looked for Theatre Mission completion or book completion.)
Does anyone have any tips or suggestions for it. I'm doing it on hard mode and I just can't seem to get past it. All I'm doing is sitting in counter the whole time and hoping he'll hit me or wm me so his hp drops. Is there a way to encourage him to wm me, so as to drop his hp some more? I don't go after him myself because it seems the game isn't designed for you do go chase him because it's very hard for you to know if he's in counter or not, or just has smash charged and isn't going after you yet. You also don't know when he cancels a move, so you don't know if he's dropped things. I don't use wm because it's silly to lose your hp for something that does hardly any damage. I've been ranking up combat mastery as it becomes available.
Any suggestions or recommendations on how to get him to attack you and not dance around you and the like?
I smashed him toward a wall at the outset, then smashmilled him to death. Literally did not get hit. Was on Adv though.
No Dom's tactic doesn't work... at least not for me, and I can't see how it possibly could work. Tybalt recovers from either skill faster than the next can load... In the time it takes Smash or Rank F Windmill to load up, Tybalt has either attacked back or is running around like a headless chicken again. This fight is just beyond stupid. I don't know what Nexon were thinking... ;_;
To clarify, if you're fast enough to get the first Smash off before Tybalt aggros, there should be enough wiggle room in his AI for you to immediately smash him AGAIN, which is where the smashmill starts. at least that's how I did it.
i can definitely understand not having time to smash and then windmill.
I was able to beat him on my 21st try... by just spamming Counter over and over again. Wasn't anything else I could do, and I'd failed Counter-spamming several times before because the skill just refused to load. Had similar trouble in the next mission with the skeletons and the nurse too... Skills wouldn't load. My lag this weekend is absolutely horrific.
I clicked the first option for all but one of the choices and got a 4.25in diamond. Page said further testing was necessary to determine if all you have to pick all option 1s to get max diamond size.
Apparently, the Rich Man told me that you may bring a party for Coill. But, how much?
EDIT: Found out it was three.
I was able to go with my friend, so at least you that drops the string and someone else is applicable
Regarding the Pouch String version of Coill, the page lists the boss as Giant Fire Sprite, Giant Lightning Sprite, and Giant Ice Sprite, but when I did this (I'm advanced level), instead I was faced with a Giant Ice Sprite and two normal Lightning Sprites. Is there another difficulty where you face those three instead, or do we need to make a correction?
I had to fight against One Giant Ice Sprite and 2 Giant Fire sprites in my version at hard mode level
Okay, next question: What rank is required for taming the Kid? How much people can you bring for the Rundal part?
Ok, so, i have 11 of the herbs, my eagle has defeated all of the enemies on the stage, but the monsters keep spawning. what is going on?? did i missread and it said 4 stacks?
could you just let him kill you and wait the time it takes for the mission to complete its self, or do you automatically fail the mission if you die?
I think so, but most people prefer not to lose experience... But it is worth testing and mentioning.
Also, every attack does 1 damage. So at a semi-impossible chance, is it possible to kill him? If so, what happens?
Unless you can reduce some of his protection, then yes you can kill him, ending the mission earlier than intended. and getting killed won't kick you out of the mission. I think you just sit there until it ends.
I went to do Golvan's quest line, like, yesterday. Total level ~850. Coill dungeons went by without a hitch (well actually a death because I forgot sprites had heavy stander but whatever) but when I got to the theater mission, I found it to be incredibly difficult. I literally would not have survived had I not randomly decided to start ranking ranged attack a week ago (and thus been able to pick enemies off individually), and the Giant Castle Wall Golem forced my demi both times.
I spoke to a friend about it and he was surprised that it was difficult for me at all. I asked for his levels, and he was just a little bit lower than I.. I asked for his exploration and how recently he had done the quests and a theory clicked.
See, at the time he had done his, his combined total level was JUST shy of 1000 (like 990) whereas I was in the 1200s. Is it possible that the system has changed slightly to take into account exploration total? Possibly only for Theater Missions, and that I was doing it on Hardmode? I am still unable to take regular shadow missions at Hard difficulty.
SOMEONE MOVE ALL THESE MONSTER TIPS FROM Yumifunctions TO THE MONSTER PAGES. I TIREEEEEED. Also we need Generation mainstream npc monsters pages. Ex. Tybalt (Monster) Go my fellow wiki editors go go. /Sleeps
People on youtube are calling the final boss Bran not Fran o-o are you sure the name is Fran?
Neat. Never knew that well atleast that clears up my confusion :D --Fishstickys 01:24, 25 February 2011 (UTC)